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#pragma once
#include <mbgl/util/range.hpp>
#include <mbgl/util/constants.hpp>
#include <mbgl/util/optional.hpp>
#include <mbgl/util/geo.hpp>
#include <tuple>
#include <vector>
#include <string>
#include <cstdint>
namespace mbgl {
class Tileset {
public:
enum class Scheme : bool { XYZ, TMS };
std::vector<std::string> tiles;
Range<uint8_t> zoomRange;
std::string attribution;
Scheme scheme;
optional<LatLngBounds> bounds;
Tileset(std::vector<std::string> tiles_ = std::vector<std::string>(),
Range<uint8_t> zoomRange_ = { 0, util::DEFAULT_MAX_ZOOM },
std::string attribution_ = {},
Scheme scheme_ = Scheme::XYZ)
: tiles(std::move(tiles_)),
zoomRange(std::move(zoomRange_)),
attribution(std::move(attribution_)),
scheme(scheme_),
bounds() {}
// TileJSON also includes center and zoom but they are not used by mbgl.
friend bool operator==(const Tileset& lhs, const Tileset& rhs) {
return std::tie(lhs.tiles, lhs.zoomRange, lhs.attribution, lhs.scheme, lhs.bounds)
== std::tie(rhs.tiles, rhs.zoomRange, rhs.attribution, rhs.scheme, rhs.bounds);
}
};
} // namespace mbgl
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