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#ifndef MBGL_UTIL_STOPWATCH
#define MBGL_UTIL_STOPWATCH
#include <mbgl/platform/event.hpp>
#include <string>
namespace mbgl {
namespace util {
#ifndef DISABLE_STOPWATCH
class stopwatch {
public:
stopwatch(Event event = Event::General);
stopwatch(EventSeverity severity, Event event = Event::General);
stopwatch(const std::string &name, Event event = Event::General);
stopwatch(const std::string &name, EventSeverity severity, Event event = Event::General);
void report(const std::string &name);
~stopwatch();
private:
const std::string name;
EventSeverity severity = EventSeverity::Debug;
Event event = Event::General;
uint64_t start;
};
#else
class stopwatch {
inline stopwatch(Event event = Event::General);
inline stopwatch(EventSeverity severity, Event event = Event::General);
inline stopwatch(const std::string &name, Event event = Event::General);
inline stopwatch(const std::string &name, EventSeverity severity, Event event = Event::General);
inline void report(const std::string &name) {}
inline ~stopwatch() {}
};
#endif
}
}
#endif
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