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#ifndef MBGL_UTIL_IMAGE
#define MBGL_UTIL_IMAGE
#include <string>
#include <memory>
namespace mbgl {
namespace util {
std::string compress_png(int width, int height, void *rgba);
class Image {
public:
Image(const std::string &img);
inline const char *getData() const { return img.get(); }
inline uint32_t getWidth() const { return width; }
inline uint32_t getHeight() const { return height; }
inline operator bool() const { return img && width && height; }
private:
// loaded image dimensions
uint32_t width = 0, height = 0;
// the raw image data
std::unique_ptr<char[]> img;
};
}
}
#endif
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