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#ifndef MBGL_PLATFORM_DEFAULT_STYLES
#define MBGL_PLATFORM_DEFAULT_STYLES
#include <vector>
#include <string>
namespace mbgl {
namespace util {
namespace default_styles {
struct DefaultStyle {
const char* url;
const char* name;
};
extern const DefaultStyle streets;
extern const DefaultStyle outdoors;
extern const DefaultStyle light;
extern const DefaultStyle dark;
extern const DefaultStyle satellite;
extern const DefaultStyle satelliteStreets;
const DefaultStyle orderedStyles[] = {
streets, outdoors, light, dark, satellite, satelliteStreets,
};
const size_t numOrderedStyles = sizeof(orderedStyles) / sizeof(DefaultStyle);
static const unsigned currentVersion = 9;
} // end namespace default_styles
} // end namespace util
} // end namespace mbgl
#endif
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