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#pragma once
#include <mbgl/style/sources/raster_source.hpp>
#include <mbgl/util/tileset.hpp>
#include <mbgl/util/variant.hpp>
namespace mbgl {
class AsyncRequest;
namespace style {
class RasterDEMSource : public RasterSource {
public:
RasterDEMSource(std::string id, variant<std::string, Tileset> urlOrTileset, uint16_t tileSize);
bool supportsLayerType(const mbgl::style::LayerTypeInfo*) const override;
class Impl;
const Impl& impl() const;
Value serialize() const override;
protected:
Value getPropertyInternal(const std::string&) const override;
Value getPropertyDefaultValueInternal(const std::string&) const override;
Mutable<Source::Impl> createMutable() const noexcept final;
Mutable<Source::Impl> createMutable(Tileset tileset) const noexcept final;
};
} // namespace style
} // namespace mbgl
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