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path: root/include/mbgl/style/light.hpp.ejs
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<%
  const properties = locals.properties;
-%>
// This file is generated. Do not edit.

#pragma once
#include <mbgl/style/property_value.hpp>
#include <mbgl/style/transition_options.hpp>
#include <mbgl/style/types.hpp>

namespace mbgl {

class RenderLight;

namespace style {

class Light {
public:

<% for (const property of properties) { -%>
    static <%- evaluatedType(property) %> getDefault<%- camelize(property.name) %>();
    <%- propertyValueType(property) %> get<%- camelize(property.name) %>() const;
    void set<%- camelize(property.name) %>(<%- propertyValueType(property) %>);
    void set<%- camelize(property.name) %>Transition(const TransitionOptions&);
    TransitionOptions get<%- camelize(property.name) %>Transition() const;

<% } -%>
private:
    IndexedTuple<LightProperties, LightProperties> properties;

    friend class mbgl::RenderLight;
};

} // namespace style
} // namespace mbgl