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// This file is generated. Do not edit.

#pragma once

#include <mbgl/style/layer.hpp>
#include <mbgl/style/filter.hpp>
#include <mbgl/style/property_value.hpp>
#include <mbgl/style/expression/formatted.hpp>

#include <mbgl/util/color.hpp>

namespace mbgl {
namespace style {

class TransitionOptions;

class FillLayer : public Layer {
public:
    FillLayer(const std::string& layerID, const std::string& sourceID);
    ~FillLayer() final;

    // Dynamic properties
    optional<conversion::Error> setLayoutProperty(const std::string& name, const conversion::Convertible& value) final;
    optional<conversion::Error> setPaintProperty(const std::string& name, const conversion::Convertible& value) final;

    // Paint properties

    static PropertyValue<bool> getDefaultFillAntialias();
    PropertyValue<bool> getFillAntialias() const;
    void setFillAntialias(PropertyValue<bool>);
    void setFillAntialiasTransition(const TransitionOptions&);
    TransitionOptions getFillAntialiasTransition() const;

    static PropertyValue<float> getDefaultFillOpacity();
    PropertyValue<float> getFillOpacity() const;
    void setFillOpacity(PropertyValue<float>);
    void setFillOpacityTransition(const TransitionOptions&);
    TransitionOptions getFillOpacityTransition() const;

    static PropertyValue<Color> getDefaultFillColor();
    PropertyValue<Color> getFillColor() const;
    void setFillColor(PropertyValue<Color>);
    void setFillColorTransition(const TransitionOptions&);
    TransitionOptions getFillColorTransition() const;

    static PropertyValue<Color> getDefaultFillOutlineColor();
    PropertyValue<Color> getFillOutlineColor() const;
    void setFillOutlineColor(PropertyValue<Color>);
    void setFillOutlineColorTransition(const TransitionOptions&);
    TransitionOptions getFillOutlineColorTransition() const;

    static PropertyValue<std::array<float, 2>> getDefaultFillTranslate();
    PropertyValue<std::array<float, 2>> getFillTranslate() const;
    void setFillTranslate(PropertyValue<std::array<float, 2>>);
    void setFillTranslateTransition(const TransitionOptions&);
    TransitionOptions getFillTranslateTransition() const;

    static PropertyValue<TranslateAnchorType> getDefaultFillTranslateAnchor();
    PropertyValue<TranslateAnchorType> getFillTranslateAnchor() const;
    void setFillTranslateAnchor(PropertyValue<TranslateAnchorType>);
    void setFillTranslateAnchorTransition(const TransitionOptions&);
    TransitionOptions getFillTranslateAnchorTransition() const;

    static PropertyValue<std::string> getDefaultFillPattern();
    PropertyValue<std::string> getFillPattern() const;
    void setFillPattern(PropertyValue<std::string>);
    void setFillPatternTransition(const TransitionOptions&);
    TransitionOptions getFillPatternTransition() const;

    // Private implementation

    class Impl;
    const Impl& impl() const;

    Mutable<Impl> mutableImpl() const;
    FillLayer(Immutable<Impl>);
    std::unique_ptr<Layer> cloneRef(const std::string& id) const final;

protected:
    Mutable<Layer::Impl> mutableBaseImpl() const final;
};

class FillLayerFactory : public LayerFactory {
public:
    FillLayerFactory();
    // LayerFactory overrides.
    ~FillLayerFactory() override;
    bool supportsType(const std::string& type) const noexcept final;
    std::unique_ptr<style::Layer> createLayer(const std::string& id, const conversion::Convertible& value) final;

    static FillLayerFactory* get() noexcept;

private:
    static FillLayerFactory* instance;
};

} // namespace style
} // namespace mbgl