blob: e029ccc67e1ca59b9db74f3e6d958f6890f00b48 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
|
// This file is generated. Do not edit.
#pragma once
#include <mbgl/style/layer.hpp>
#include <mbgl/style/filter.hpp>
#include <mbgl/style/property_value.hpp>
#include <mbgl/style/expression/formatted.hpp>
#include <mbgl/util/color.hpp>
namespace mbgl {
namespace style {
class TransitionOptions;
class FillLayer : public Layer {
public:
FillLayer(const std::string& layerID, const std::string& sourceID);
~FillLayer() final;
// Dynamic properties
optional<conversion::Error> setLayoutProperty(const std::string& name, const conversion::Convertible& value) final;
optional<conversion::Error> setPaintProperty(const std::string& name, const conversion::Convertible& value) final;
// Paint properties
static PropertyValue<bool> getDefaultFillAntialias();
const PropertyValue<bool>& getFillAntialias() const;
void setFillAntialias(const PropertyValue<bool>&);
void setFillAntialiasTransition(const TransitionOptions&);
TransitionOptions getFillAntialiasTransition() const;
static PropertyValue<Color> getDefaultFillColor();
const PropertyValue<Color>& getFillColor() const;
void setFillColor(const PropertyValue<Color>&);
void setFillColorTransition(const TransitionOptions&);
TransitionOptions getFillColorTransition() const;
static PropertyValue<float> getDefaultFillOpacity();
const PropertyValue<float>& getFillOpacity() const;
void setFillOpacity(const PropertyValue<float>&);
void setFillOpacityTransition(const TransitionOptions&);
TransitionOptions getFillOpacityTransition() const;
static PropertyValue<Color> getDefaultFillOutlineColor();
const PropertyValue<Color>& getFillOutlineColor() const;
void setFillOutlineColor(const PropertyValue<Color>&);
void setFillOutlineColorTransition(const TransitionOptions&);
TransitionOptions getFillOutlineColorTransition() const;
static PropertyValue<std::string> getDefaultFillPattern();
const PropertyValue<std::string>& getFillPattern() const;
void setFillPattern(const PropertyValue<std::string>&);
void setFillPatternTransition(const TransitionOptions&);
TransitionOptions getFillPatternTransition() const;
static PropertyValue<std::array<float, 2>> getDefaultFillTranslate();
const PropertyValue<std::array<float, 2>>& getFillTranslate() const;
void setFillTranslate(const PropertyValue<std::array<float, 2>>&);
void setFillTranslateTransition(const TransitionOptions&);
TransitionOptions getFillTranslateTransition() const;
static PropertyValue<TranslateAnchorType> getDefaultFillTranslateAnchor();
const PropertyValue<TranslateAnchorType>& getFillTranslateAnchor() const;
void setFillTranslateAnchor(const PropertyValue<TranslateAnchorType>&);
void setFillTranslateAnchorTransition(const TransitionOptions&);
TransitionOptions getFillTranslateAnchorTransition() const;
// Private implementation
class Impl;
const Impl& impl() const;
Mutable<Impl> mutableImpl() const;
FillLayer(Immutable<Impl>);
std::unique_ptr<Layer> cloneRef(const std::string& id) const final;
protected:
Mutable<Layer::Impl> mutableBaseImpl() const final;
};
} // namespace style
} // namespace mbgl
|