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#ifndef MBGL_STYLE_CLASS_PROPERTIES
#define MBGL_STYLE_CLASS_PROPERTIES
#include <mbgl/style/property_key.hpp>
#include <mbgl/style/property_value.hpp>
#include <mbgl/style/property_transition.hpp>
#include <map>
namespace mbgl {
class ClassProperties {
public:
inline ClassProperties() {}
inline ClassProperties(ClassProperties &&properties_)
: properties(std::move(properties_.properties)) {}
inline void set(PropertyKey key, const PropertyValue &value) {
properties.emplace(key, value);
}
inline void set(PropertyKey key, const PropertyTransition &transition) {
transitions.emplace(key, transition);
}
const PropertyTransition &getTransition(PropertyKey key, const PropertyTransition &defaultTransition) const;
// Route-through iterable interface so that you can iterate on the object as is.
inline std::map<PropertyKey, PropertyValue>::const_iterator begin() const {
return properties.begin();
}
inline std::map<PropertyKey, PropertyValue>::const_iterator end() const {
return properties.end();
}
public:
std::map<PropertyKey, PropertyValue> properties;
std::map<PropertyKey, PropertyTransition> transitions;
};
}
#endif
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