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#ifndef MBGL_STORAGE_DEFAULT_FILE_SOURCE
#define MBGL_STORAGE_DEFAULT_FILE_SOURCE
#include <mbgl/storage/file_source.hpp>
namespace mbgl {
class FileCache;
class DefaultFileSource : public FileSource {
public:
DefaultFileSource(FileCache*, const std::string& root = "");
~DefaultFileSource() override;
void setAccessToken(const std::string&);
std::string getAccessToken() const;
std::unique_ptr<FileRequest> request(const Resource&, Callback) override;
private:
class Impl;
const std::unique_ptr<Impl> impl;
};
} // namespace mbgl
#endif
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