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#pragma once
#include <mbgl/util/noncopyable.hpp>
#include <mbgl/util/geo.hpp>
#include <mbgl/util/image.hpp>
#include <string>
#include <memory>
#include <cstdint>
namespace mbgl {
class SpriteImage : private util::noncopyable {
public:
SpriteImage(PremultipliedImage&&, float pixelRatio, bool sdf = false);
PremultipliedImage image;
// Pixel ratio of the sprite image.
const float pixelRatio;
// Whether this image should be interpreted as a signed distance field icon.
const bool sdf;
float getWidth() const { return image.size.width / pixelRatio; }
float getHeight() const { return image.size.height / pixelRatio; }
};
} // namespace mbgl
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