summaryrefslogtreecommitdiff
path: root/include/mbgl/shader/uniform.hpp
blob: a87bbd7aa3849c227a47a63e4a10fe3d644912b8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
#ifndef MBGL_SHADER_UNIFORM
#define MBGL_SHADER_UNIFORM

#include <mbgl/shader/shader.hpp>
#include <mbgl/platform/gl.hpp>

namespace mbgl {

template <typename T>
class Uniform {
public:
    Uniform(const GLchar* name, const Shader& shader)
    : location(glGetUniformLocation(shader.program, name)) {}

    void operator=(const T& t) {
        if (current != t) {
            current = t;
            bind(t);
        }
    }

private:
    void bind(const T&);

    T current;
    GLint location;
};

template <size_t C, size_t R = C>
class UniformMatrix {
public:
    typedef std::array<float, C*R> T;

    UniformMatrix(const GLchar* name, const Shader& shader)
    : location(glGetUniformLocation(shader.program, name)) {}

    void operator=(const T& t) {
        if (current != t) {
            current = t;
            bind(t);
        }
    }

private:
    void bind(const T&);
    
    T current;
    GLint location;
};

}

#endif