1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
|
#pragma once
#include <mbgl/util/geo.hpp>
#include <mbgl/util/chrono.hpp>
#include <mbgl/util/unitbezier.hpp>
#include <mbgl/util/optional.hpp>
#include <functional>
namespace mbgl {
/** Various options for describing the viewpoint of a map. All fields are
optional.
Anchor and center points are mutually exclusive, with preference for the
center point when both are set.
*/
struct CameraOptions {
CameraOptions& withCenter(const optional<LatLng>& o) { center = o; return *this; }
CameraOptions& withPadding(const optional<EdgeInsets>& p) { padding = p; return *this; }
CameraOptions& withAnchor(const optional<ScreenCoordinate>& o) { anchor = o; return *this; }
CameraOptions& withZoom(const optional<double>& o) { zoom = o; return *this; }
CameraOptions& withBearing(const optional<double>& o) { bearing = o; return *this; }
CameraOptions& withPitch(const optional<double>& o) { pitch = o; return *this; }
/** Coordinate at the center of the map. */
optional<LatLng> center;
/** Padding around the interior of the view that affects the frame of
reference for `center`. */
optional<EdgeInsets> padding;
/** Point of reference for `zoom` and `angle`, assuming an origin at the
top-left corner of the view. */
optional<ScreenCoordinate> anchor;
/** Zero-based zoom level. Constrained to the minimum and maximum zoom
levels. */
optional<double> zoom;
/** Bearing, measured in degrees from true north. Wrapped to [0, 360). */
optional<double> bearing;
/** Pitch toward the horizon measured in degrees , with 0 deg resulting in a
two-dimensional map. */
optional<double> pitch;
};
constexpr bool operator==(const CameraOptions& a, const CameraOptions& b) {
return a.center == b.center
&& a.padding == b.padding
&& a.anchor == b.anchor
&& a.zoom == b.zoom
&& a.bearing == b.bearing
&& a.pitch == b.pitch;
}
constexpr bool operator!=(const CameraOptions& a, const CameraOptions& b) {
return !(a == b);
}
/** Various options for describing a transition between viewpoints with
animation. All fields are optional; the default values depend on how this
struct is used. */
struct AnimationOptions {
/** Time to animate to the viewpoint defined herein. */
optional<Duration> duration;
/** Average velocity of a flyTo() transition, measured in screenfuls per
second, assuming a linear timing curve.
A <i>screenful</i> is the visible span in pixels. It does not correspond
to a fixed physical distance but rather varies by zoom level. */
optional<double> velocity;
/** Zero-based zoom level at the peak of the flyTo() transition’s flight
path. */
optional<double> minZoom;
/** The easing timing curve of the transition. */
optional<mbgl::util::UnitBezier> easing;
/** A function that is called on each frame of the transition, just before a
screen update, except on the last frame. The first parameter indicates
the elapsed time as a percentage of the duration. */
std::function<void(double)> transitionFrameFn;
/** A function that is called once on the last frame of the transition, just
before the corresponding screen update. */
std::function<void()> transitionFinishFn;
/** Creates an animation with no options specified. */
AnimationOptions() = default;
/** Creates an animation with the specified duration. */
AnimationOptions(Duration d)
: duration(d) {}
};
} // namespace mbgl
|