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#ifndef MBGL_GEOMETRY_ICON_BUFFER
#define MBGL_GEOMETRY_ICON_BUFFER
#include "buffer.hpp"
namespace mbgl {
class IconVertexBuffer : public Buffer<
4 + // int16 x/y coordinates per vertex (== 4 bytes)
4 // uint16 x/y coordinates of icon in sprite (== 4 bytes)
> {
public:
typedef int16_t vertex_type;
void add(vertex_type x, vertex_type y, uint16_t tx, uint16_t ty);
};
}
#endif
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