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#ifndef LLMR_STYLE_STYLE
#define LLMR_STYLE_STYLE

#include <array>
#include <map>
#include "../util/pbf.hpp"

namespace llmr {

typedef std::array<float, 4> Color;

enum Winding {
    EvenOdd = 1,
    NonZero = 2
};

// enum LineCap {
//     Round = 1
// };

// enum LineJoin {
//     Butt = 1,
//     Bevel = 2
// };


struct StrokeProperties {
    Color line_color = {{ 0, 0, 0, 1 }};
    float line_width = 1;
};

struct FillProperties {
    Winding winding = NonZero;
    bool antialiasing = true;
    Color fill_color = {{ 0, 0, 0, 1 }};
    Color stroke_color = {{ 0, 0, 0, 1 }};
    float stroke_width = 1;
};

class Style {
public:
    Style();

    void reset();
    void load(pbf data);

public:
    std::map<std::string, FillProperties> computedFills;
    std::map<std::string, StrokeProperties> computedStrokes;
};

}

#endif