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#ifndef LLMR_STYLE_LAYER_DESCRIPTION
#define LLMR_STYLE_LAYER_DESCRIPTION
#include <string>
#include <vector>
namespace llmr {
class LayerDescription {
public:
std::string name;
std::string bucket_name;
std::vector<LayerDescription> child_layer;
};
std::ostream& operator<<(std::ostream&, const LayerDescription& layer);
}
#endif
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