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#ifndef LLMR_MAP_MAP
#define LLMR_MAP_MAP
#include <llmr/map/tile.hpp>
#include <llmr/map/tile_data.hpp>
#include <llmr/map/transform.hpp>
#include <llmr/style/style.hpp>
#include <llmr/style/style.hpp>
#include <llmr/geometry/glyph_atlas.hpp>
#include <llmr/renderer/painter.hpp>
#include <llmr/util/noncopyable.hpp>
#include <llmr/util/texturepool.hpp>
#include <cstdint>
#include <string>
namespace llmr {
class Settings;
class Map : private util::noncopyable {
public:
explicit Map(Settings& settings);
~Map();
/* setup */
void setup();
void loadStyle(const uint8_t *const data, uint32_t bytes);
void loadSettings();
void resize(uint16_t width, uint16_t height, uint16_t fb_width, uint16_t fb_height);
void toggleRaster();
/* callback */
bool render();
void cancelAnimations();
/* position */
void moveBy(double dx, double dy, double duration = 0);
void setLonLat(double lon, double lat, double duration = 0);
void getLonLat(double &lon, double &lat) const;
void startPanning();
void stopPanning();
void resetPosition();
/* scale */
void scaleBy(double ds, double cx = -1, double cy = -1, double duration = 0);
void setScale(double scale, double cx = -1, double cy = -1, double duration = 0);
double getScale() const;
void setZoom(double zoom, double duration = 0);
double getZoom() const;
void setLonLatZoom(double lon, double lat, double zoom, double duration = 0);
void getLonLatZoom(double &lon, double &lat, double &zoom) const;
void resetZoom();
void startScaling();
void stopScaling();
/* rotation */
void rotateBy(double cx, double cy, double sx, double sy, double ex, double ey, double duration = 0);
void setAngle(double angle, double cx = -1, double cy = -1, double duration = 0);
double getAngle() const;
void resetNorth();
void startRotating();
void stopRotating();
void toggleDebug();
private:
bool findLoadedChildren(const Tile::ID& id, int32_t maxCoveringZoom, std::forward_list<Tile::ID>& retain);
bool findLoadedParent(const Tile::ID& id, int32_t minCoveringZoom, std::forward_list<Tile::ID>& retain);
bool updateTiles();
TileData::State addTile(const Tile::ID& id);
TileData::State hasTile(const Tile::ID& id);
void update();
private:
Settings& settings;
Transform transform;
Texturepool texturepool;
Style style;
GlyphAtlas glyphAtlas;
Painter painter;
int32_t min_zoom;
int32_t max_zoom;
float pixel_ratio;
bool use_raster = false;
std::forward_list<Tile> tiles;
std::forward_list<std::weak_ptr<TileData>> tile_data;
};
}
#endif
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