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#ifndef LLMR_COMMON_HEADLESS_CGL
#define LLMR_COMMON_HEADLESS_CGL
#ifdef __APPLE__
#define LLMR_USE_CGL 1
#else
#include <GL/glx.h>
#define LLMR_USE_GLX 1
#endif
#include <llmr/map/view.hpp>
#include <llmr/platform/gl.hpp>
#include <llmr/util/time.hpp>
namespace llmr {
class HeadlessView : public View {
public:
HeadlessView();
~HeadlessView();
void resize(int width, int height);
void notify_map_change(MapChange change, timestamp delay = 0);
void make_active();
void swap();
unsigned int root_fbo();
private:
void clear_buffers();
private:
#if LLMR_USE_CGL
CGLContextObj gl_context;
GLuint fbo = 0;
GLuint fbo_depth_stencil = 0;
GLuint fbo_color = 0;
#endif
#if LLMR_USE_GLX
GLXContext gl_context = nullptr;
XVisualInfo *x_info = nullptr;
Display *x_display = nullptr;
Pixmap x_pixmap = 0;
GLXPixmap glx_pixmap = 0;
#endif
};
}
#endif
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