summaryrefslogtreecommitdiff
path: root/common/headless_view.cpp
blob: ee1ecf83df1a7af4e958ba11fc2e9f0b2a6c6931 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
#include "headless_view.hpp"
#include <llmr/util/timer.hpp>

namespace llmr {

HeadlessView::HeadlessView() {
#if LLMR_USE_CGL
    // TODO: test if OpenGL 4.1 with GL_ARB_ES2_compatibility is supported
    // If it is, use kCGLOGLPVersion_3_2_Core and enable that extension.
    CGLPixelFormatAttribute attributes[] = {
        kCGLPFAOpenGLProfile,
        (CGLPixelFormatAttribute) kCGLOGLPVersion_Legacy,
        kCGLPFAAccelerated,
        (CGLPixelFormatAttribute) 0
    };

    CGLPixelFormatObj pixelFormat;
    GLint num;
    CGLError error = CGLChoosePixelFormat(attributes, &pixelFormat, &num);
    if (error) {
        fprintf(stderr, "Error pixel format\n");
        return;
    }

    error = CGLCreateContext(pixelFormat, NULL, &gl_context);
    CGLDestroyPixelFormat(pixelFormat);
    if (error) {
        fprintf(stderr, "Error creating GL context object\n");
        return;
    }
#endif

#if LLMR_USE_GLX
    x_display = XOpenDisplay(0);

    if (x_display == nullptr) {
        throw std::runtime_error("Failed to open X display");
    }

    static int pixelFormat[] = {
        GLX_RGBA,
        GLX_DOUBLEBUFFER,
        GLX_RED_SIZE, 8,
        GLX_GREEN_SIZE, 8,
        GLX_BLUE_SIZE, 8,
        GLX_ALPHA_SIZE, 8,
        GLX_DEPTH_SIZE, 24,
        GLX_STENCIL_SIZE, 8,
        None
    };

    x_info = glXChooseVisual(x_display, DefaultScreen(x_display), pixelFormat);

    if (x_info == nullptr) {
        throw std::runtime_error("Error pixel format");
    }

    gl_context = glXCreateContext(x_display, x_info, 0, GL_TRUE);
    if (gl_context == nullptr) {
        throw std::runtime_error("Error creating GL context object");
    }
#endif
}


void HeadlessView::resize(int width, int height) {
    clear_buffers();

#if LLMR_USE_CGL
    make_active();

    // Create depth/stencil buffer
    glGenRenderbuffersEXT(1, &fbo_depth_stencil);
    glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, fbo_depth_stencil);
    glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH24_STENCIL8_EXT, width, height);
    glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0);

    glGenRenderbuffersEXT(1, &fbo_color);
    glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, fbo_color);
    glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGBA8, width, height);
    glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0);

    glGenFramebuffersEXT(1, &fbo);
    glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fbo);

    glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_RENDERBUFFER_EXT, fbo_color);
    glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER_EXT, fbo_depth_stencil);

    GLenum status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);

    if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
        fprintf(stderr, "Couldn't create framebuffer: ");
        switch (status) {
            case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT: fprintf(stderr, "incomplete attachment\n"); break;
            case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT: fprintf(stderr, "incomplete missing attachment\n"); break;
            case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: fprintf(stderr, "incomplete draw buffer\n"); break;
            case GL_FRAMEBUFFER_UNSUPPORTED: fprintf(stderr, "unsupported\n"); break;
            default: fprintf(stderr, "other\n"); break;
        }
        return;
    }
#endif

#if LLMR_USE_GLX
    x_pixmap = XCreatePixmap(x_display, DefaultRootWindow(x_display), width, height, 32);
    glx_pixmap = glXCreateGLXPixmap(x_display, x_info, x_pixmap);

    make_active();
#endif

}

void HeadlessView::clear_buffers() {
#if LLMR_USE_CGL
    glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);

    if (fbo) {
        glDeleteFramebuffersEXT(1, &fbo);
        fbo = 0;
    }

    if (fbo_color) {
        glDeleteTextures(1, &fbo_color);
        fbo_color = 0;
    }

    if (fbo_depth_stencil) {
        glDeleteRenderbuffersEXT(1, &fbo_depth_stencil);
        fbo_depth_stencil = 0;
    }
#endif

#if LLMR_USE_GLX
    if (glx_pixmap) {
        glXDestroyGLXPixmap(x_display, glx_pixmap);
        glx_pixmap = 0;
    }

    if (x_pixmap) {
        XFreePixmap(x_display, x_pixmap);
        x_pixmap = 0;
    }
#endif
}

HeadlessView::~HeadlessView() {
    clear_buffers();

#if LLMR_USE_CGL
    CGLDestroyContext(gl_context);
#endif
}

void HeadlessView::notify_map_change(llmr::MapChange change, llmr::timestamp delay) {
    // no-op
}

void HeadlessView::make_active() {
#if LLMR_USE_CGL
    CGLError error = CGLSetCurrentContext(gl_context);
    if (error) {
        fprintf(stderr, "Switching OpenGL context failed\n");
    }
#endif

#if LLMR_USE_GLX
    if (!glXMakeCurrent(x_display, glx_pixmap, gl_context)) {
        fprintf(stderr, "Switching OpenGL context failed\n");
    }
#endif
}

void HeadlessView::swap() {}

unsigned int HeadlessView::root_fbo() {
#if LLMR_USE_CGL
    return fbo;
#endif

    return 0;
}

}