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#ifndef MBGL_COMMON_HEADLESS_DISPLAY #define MBGL_COMMON_HEADLESS_DISPLAY #include "headless_view.hpp" namespace mbgl { class HeadlessDisplay { public: HeadlessDisplay(); ~HeadlessDisplay(); #if MBGL_USE_CGL CGLPixelFormatObj pixelFormat; #endif #if MBGL_USE_GLX Display *x_display = nullptr; XVisualInfo *x_info = nullptr; #endif }; } #endif