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#include "headless_display.hpp"
#include <stdexcept>
namespace mbgl {
HeadlessDisplay::HeadlessDisplay() {
#if MBGL_USE_CGL
// TODO: test if OpenGL 4.1 with GL_ARB_ES2_compatibility is supported
// If it is, use kCGLOGLPVersion_3_2_Core and enable that extension.
CGLPixelFormatAttribute attributes[] = {
kCGLPFAOpenGLProfile,
(CGLPixelFormatAttribute) kCGLOGLPVersion_Legacy,
kCGLPFAAccelerated,
(CGLPixelFormatAttribute) 0
};
GLint num;
CGLError error = CGLChoosePixelFormat(attributes, &pixelFormat, &num);
if (error) {
fprintf(stderr, "Error pixel format: %s\n", CGLErrorString(error));
return;
}
#endif
#if MBGL_USE_GLX
x_display = XOpenDisplay(0);
if (x_display == nullptr) {
throw std::runtime_error("Failed to open X display");
}
static int pixelFormat[] = {
GLX_RGBA,
GLX_DOUBLEBUFFER,
GLX_RED_SIZE, 8,
GLX_GREEN_SIZE, 8,
GLX_BLUE_SIZE, 8,
GLX_ALPHA_SIZE, 8,
GLX_DEPTH_SIZE, 24,
GLX_STENCIL_SIZE, 8,
0
};
x_info = glXChooseVisual(x_display, DefaultScreen(x_display), pixelFormat);
if (x_info == nullptr) {
throw std::runtime_error("Error pixel format");
}
#endif
}
HeadlessDisplay::~HeadlessDisplay() {
#if MBGL_USE_CGL
CGLDestroyPixelFormat(pixelFormat);
#endif
#if MBGL_USE_GLX
XFree(x_info);
XCloseDisplay(x_display);
#endif
}
}
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