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if (NOT MBGL_PLATFORM)
if (CMAKE_HOST_SYSTEM_NAME STREQUAL "Darwin")
set(MBGL_PLATFORM "macos")
else()
set(MBGL_PLATFORM "linux")
endif()
endif()
find_program(NodeJS_EXECUTABLE NAMES nodejs node)
if (NOT NodeJS_EXECUTABLE)
message(FATAL_ERROR "Could not find Node.js")
endif()
find_program(npm_EXECUTABLE NAMES npm)
if (NOT npm_EXECUTABLE)
message(FATAL_ERROR "Could not find npm")
endif()
function(_npm_install DIRECTORY NAME ADDITIONAL_DEPS)
SET(NPM_INSTALL_FAILED FALSE)
if("${DIRECTORY}/package.json" IS_NEWER_THAN "${DIRECTORY}/node_modules/.${NAME}.stamp")
message(STATUS "Running 'npm install' for ${NAME}...")
execute_process(
COMMAND ${NodeJS_EXECUTABLE} ${npm_EXECUTABLE} install --ignore-scripts
WORKING_DIRECTORY "${DIRECTORY}"
RESULT_VARIABLE NPM_INSTALL_FAILED)
if(NOT NPM_INSTALL_FAILED)
execute_process(COMMAND ${CMAKE_COMMAND} -E touch "${DIRECTORY}/node_modules/.${NAME}.stamp")
endif()
endif()
add_custom_command(
OUTPUT "${DIRECTORY}/node_modules/.${NAME}.stamp"
COMMAND ${NodeJS_EXECUTABLE} ${npm_EXECUTABLE} install --ignore-scripts
COMMAND ${CMAKE_COMMAND} -E touch "${DIRECTORY}/node_modules/.${NAME}.stamp"
WORKING_DIRECTORY "${DIRECTORY}"
DEPENDS ${ADDITIONAL_DEPS} "${DIRECTORY}/package.json"
COMMENT "Running 'npm install' for ${NAME}...")
endfunction()
# Run submodule update
message(STATUS "Updating submodules...")
execute_process(
COMMAND git submodule update --init mapbox-gl-js
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}")
if(NOT EXISTS "${CMAKE_SOURCE_DIR}/mapbox-gl-js/node_modules")
# Symlink mapbox-gl-js/node_modules so that the modules that are
# about to be installed get cached between CI runs.
execute_process(
COMMAND ln -sF ../node_modules .
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}/mapbox-gl-js")
endif()
# Add target for running submodule update during builds
add_custom_target(
update-submodules ALL
COMMAND git submodule update --init mapbox-gl-js
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
COMMENT "Updating submodules..."
)
# Run npm install for both directories, and add custom commands, and a target that depends on them.
_npm_install("${CMAKE_SOURCE_DIR}" mapbox-gl-native update-submodules)
_npm_install("${CMAKE_SOURCE_DIR}/mapbox-gl-js/test/integration" mapbox-gl-js "${CMAKE_SOURCE_DIR}/node_modules/.mapbox-gl-native.stamp")
add_custom_target(
npm-install ALL
DEPENDS "${CMAKE_SOURCE_DIR}/node_modules/.mapbox-gl-js.stamp"
)
# Generate source groups so the files are properly sorted in IDEs like Xcode.
function(create_source_groups target)
get_target_property(sources ${target} SOURCES)
foreach(file ${sources})
get_filename_component(file "${file}" ABSOLUTE)
string(REGEX REPLACE "^${CMAKE_SOURCE_DIR}/" "" group "${file}")
get_filename_component(group "${group}" DIRECTORY)
string(REPLACE "/" "\\" group "${group}")
source_group("${group}" FILES "${file}")
endforeach()
endfunction()
# This little macro lets you set any XCode specific property
macro(set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE)
set_property(TARGET ${TARGET} PROPERTY XCODE_ATTRIBUTE_${XCODE_PROPERTY} ${XCODE_VALUE})
endmacro (set_xcode_property)
function(_write_xcconfig_var target var)
get_property(result TARGET ${target} PROPERTY INTERFACE_${var} SET)
if (result)
get_property(result TARGET ${target} PROPERTY INTERFACE_${var})
string(REPLACE ";" "\" \"" result "${result}")
string(REPLACE "-" "_" target "${target}")
file(APPEND "${CMAKE_BINARY_DIR}/config.xcconfig" "${target}_${var} = \"${result}\"\n")
endif()
endfunction()
function(target_append_xcconfig target)
file(APPEND "${CMAKE_BINARY_DIR}/config.xcconfig" "\n// ${target}\n")
_write_xcconfig_var(${target} INCLUDE_DIRECTORIES)
_write_xcconfig_var(${target} COMPILE_DEFINITIONS)
_write_xcconfig_var(${target} COMPILE_OPTIONS)
_write_xcconfig_var(${target} LINK_LIBRARIES)
endfunction()
# Start a new file when we're running CMake
file(WRITE "${CMAKE_BINARY_DIR}/config.xcconfig" "// Do not edit -- generated by CMake\n")
# CMake 3.1 does not have this yet.
set(CMAKE_CXX14_STANDARD_COMPILE_OPTION "-std=c++14")
set(CMAKE_CXX14_EXTENSION_COMPILE_OPTION "-std=gnu++14")
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