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add_vendor_target(expected INTERFACE)
load_sources_list(MBGL_FILESOURCE_FILES cmake/filesource-files.txt)
add_library(mbgl-filesource STATIC ${MBGL_FILESOURCE_FILES})
target_add_mason_package(mbgl-filesource PUBLIC geometry)
target_add_mason_package(mbgl-filesource PUBLIC variant)
target_add_mason_package(mbgl-filesource PRIVATE rapidjson)
target_add_mason_package(mbgl-filesource PRIVATE boost)
target_add_mason_package(mbgl-filesource PRIVATE geojson)
target_include_directories(mbgl-filesource
PRIVATE include
PRIVATE src
PRIVATE platform/default
)
target_link_libraries(mbgl-filesource
PUBLIC mbgl-core
PUBLIC expected
)
mbgl_filesource()
create_source_groups(mbgl-filesource)
set_target_properties(mbgl-filesource PROPERTIES FOLDER "Core")
xcode_create_scheme(TARGET mbgl-filesource)
initialize_xcode_cxx_build_settings(mbgl-filesource)
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