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#pragma once

#include <mbgl/tile/geometry_tile_data.hpp>
#include <mbgl/util/feature.hpp>

using namespace mbgl;

class StubGeometryTileFeature : public GeometryTileFeature {
public:
    StubGeometryTileFeature(PropertyMap properties_)
        : properties(std::move(properties_)) {
    }

    StubGeometryTileFeature(optional<FeatureIdentifier> id_, FeatureType type_, GeometryCollection geometry_, PropertyMap properties_)
        : properties(std::move(properties_)),
          id(std::move(id_)),
          type(type_),
          geometry(std::move(geometry_)) {
    }

    PropertyMap properties;
    optional<FeatureIdentifier> id;
    FeatureType type = FeatureType::Point;
    GeometryCollection geometry;

    FeatureType getType() const override {
        return type;
    }

    optional<FeatureIdentifier> getID() const override {
        return id;
    }

    optional<Value> getValue(const std::string& key) const override {
        return properties.count(key) ? properties.at(key) : optional<Value>();
    }

    GeometryCollection getGeometries() const override {
        return geometry;
    }
};