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-include config.mk
BUILDTYPE ?= Release
PYTHON ?= python
V ?= 1
all: llmr
# Builds the regular library
llmr: config.gypi llmr.gyp node
deps/run_gyp llmr.gyp --depth=. -Goutput_dir=.. --generator-output=./build/llmr -f make
$(MAKE) -C build/llmr BUILDTYPE=$(BUILDTYPE) V=$(V) llmr-x86
node:
@if [ ! `which node` ]; then echo 'error: depends on node.js. please make sure node is on your PATH'; exit 1; fi;
##### Test cases ###############################################################
build/test/Makefile: src common config.gypi test/test.gyp
deps/run_gyp test/test.gyp --depth=. -Goutput_dir=.. --generator-output=./build/test -f make
test: build/test/Makefile
$(MAKE) -C build/test BUILDTYPE=$(BUILDTYPE) V=$(V) test
# Runs all test cases
run-tests: test
@for FILE in build/$(BUILDTYPE)/test_*; do \
$${FILE}; \
done
test/%:
$(MAKE) -C build/test BUILDTYPE=$(BUILDTYPE) V=$(V) $*
build/$(BUILDTYPE)/test_$*
# Only runs headless test case
run-headless-test: build/test/Makefile
$(MAKE) -C build/test BUILDTYPE=$(BUILDTYPE) V=$(V) headless
build/$(BUILDTYPE)/test_headless
##### Makefile builds ##########################################################
# Builds the linux app with make. This is also used by Travis CI
linux: config.gypi linux/llmr-app.gyp node
deps/run_gyp linux/llmr-app.gyp --depth=. -Goutput_dir=.. --generator-output=./build/linux -f make
$(MAKE) -C build/linux BUILDTYPE=$(BUILDTYPE) V=$(V) linuxapp
# Executes the Linux binary
run-linux: linux
build/$(BUILDTYPE)/llmr
# Builds the OS X app with make.
osx: config.gypi macosx/llmr-app.gyp node
deps/run_gyp macosx/llmr-app.gyp --depth=. -Goutput_dir=.. --generator-output=./build/macosx -f make
$(MAKE) -C build/macosx BUILDTYPE=$(BUILDTYPE) V=$(V) osxapp
# Executes the OS X binary
run-osx: osx
build/$(BUILDTYPE)/llmr.app/Contents/MacOS/llmr
##### Xcode projects ###########################################################
clear_xcode_cache:
@CUSTOM_DD=`defaults read com.apple.dt.Xcode IDECustomDerivedDataLocation 2>/dev/null`; \
if [[ $$CUSTOM_DD ]]; then \
echo clearing files in $$CUSTOM_DD older than one day; \
find $$CUSTOM_DD/llmr-app-* -mtime +1 | xargs rm -rf; \
fi; \
if [[ -d ~/Library/Developer/Xcode/DerivedData/ ]] && [[ ! $$CUSTOM_DD ]]; then \
echo 'clearing files in ~/Library/Developer/Xcode/DerivedData/llmr-app-* older than one day'; \
find ~/Library/Developer/Xcode/DerivedData/llmr-app-* -mtime +1 | xargs rm -rf; \
fi
# build Mac OS X project for Xcode
xproj: config.gypi macosx/llmr-app.gyp clear_xcode_cache node
deps/run_gyp macosx/llmr-app.gyp --depth=. --generator-output=./build -f xcode
open ./build/macosx/llmr-app.xcodeproj
# build iOS project for Xcode
iproj: config.gypi ios/llmr-app.gyp clear_xcode_cache node
deps/run_gyp ios/llmr-app.gyp --depth=. --generator-output=./build -f xcode
open ./build/ios/llmr-app.xcodeproj
# build Linux project for Xcode (Runs on Mac OS X too, but without platform-specific code)
lproj: config.gypi linux/llmr-app.gyp clear_xcode_cache node
deps/run_gyp linux/llmr-app.gyp --depth=. --generator-output=./build -f xcode
open ./build/linux/llmr-app.xcodeproj
##### Maintenace operations ####################################################
clean: clear_xcode_cache
-find ./deps/gyp -name "*.pyc" -exec rm {} \;
-rm -rf ./build/
-rm -f ./include/llmr/shader/shaders.hpp
-rm -f ./include/llmr/style/resources.hpp
-rm -f ./src/style/resources.cpp
distclean: clean
-rm -rf ./build
.PHONY: llmr test linux
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