| Commit message (Collapse) | Author | Age | Files | Lines |
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This change enables attaching images to the style with batches and
avoids massive re-allocations. Thus, it improves UI performance
especially at start-up time.
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Test verifies that tile pyramid will request only 4 tiles for
current zoom level, if Source's setPrefetchZoomDelta is 0.
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Buck build is no longer needed, neither is the previous
CMake buildsystem.
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This will make the `next` buildsystem no longer the `next`, but the
`actual`. The idea is to simplify the build, removing scripts, to
make the platform buildsystem generated by CMake more compatible
with IDEs and make development more streamlined. It will also make
cross compilation easier.
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* [build] Adding a build flag to build without GL if needed
* [build] Moving custom layer to mbgl/gl
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For overscaled tiles the viewport might be showing only a small part of the
tile, so we filter out the off-screen symbols to improve the performance.
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mirror the JS implementation
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* [core] Introduce FileSourceManager and use it for default platform impl
- Add `FileSourceManager` interface that provides access to `FileSource`
instances and means of registering / unregistering `FileSource` factories
- Split `DefaultFileSource` into smaller parts
- Add `DatabaseFileSource` interface and it's default implementation
- Remove inter-dependencies between concrete `FileSource` classes
* [build] Add files to next build system
* [core] Add generic property setters / getters
* [core] Remove setOnlineStatus from OnlineFileSource interface
* [core] Hide threading implementation details from DatabaseFileSource interface
* [core] Make DB file source methods virtual
* [core] Add documentation for DatabaseFileSource and rename one method
* [core] Use simple callback instead of ActorRef
* [core] Remove ActorRef from OnlineFileSource public header
* [core] Add callback to FileSource::forward async API
* [core] Pass OfflineRegionDefinition by value
* [core] Update tests to use modular file sources
* [core] Update unit tests
* [core] Update unit tests after rebase
* [core] Backport low prio fix for cached requests
* [core] Backport pack database
* [core] Return removed factory from unRegisterFileSourceFactory
* [core] Rename shadowed args in onlinefilesource
* [core] Remove simple std::function callback aliases
* [core] Expose online file source property keys in public header file
* [test-runner] Add proxy file source test runner
* [cache] Update mbgl-cache utility to use new file source
* [metrics] Rebaseline binary size metrics
* [offline] Update offline utility
* [core] Update changelog
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for `getVisibleCoordinateBounds`. (#16069)
* [android] Add getVisibleCoordinateBounds method.
* Fix Map::latLngBoundsForCamera, add Android binding for getVisibleRegionBounds.
* Add unit tests for CameraToLatLngBoundsWithRotation and CameraToLatLngBoundsCrossDateLine.
* Move API breaking changes to a new method name latLngBoundsForCameraUnwrapped.
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Otherwise, the stale buffer data are processed again at the
repeated load. It is causing various problems like missing load
completion notification or crashes (if the previously used observer
instance has been deleted).
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Repurpose LatLngBoundsToCameraWithBearingAndPitch to test scaling and camera setup, both with and without padding.
This adds testing of path not covered in mapbox/mapbox-gl-native-ios#59.
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- Generate style code for 'line-sort-key' and 'symbol-sort-key'
- Add new layout properties to FillLayer::Impl, FillBucket, and FillLayerFactory
- Fix consistency of paint and layout properties type alias usage in FillBucket, LineBucket
- Add optional feature sorting to fill and line Layout creation
- Enable node render tests for fill-sort-key and line-sort-key
- Fix FillBucket test construction
- Prefer emplace_back to push_back for PatternFeature container
- Fix buggy static_cast for PatternFeature indices
- Maintain sort of features as they are created
- Switch pattern layout features container to list from vector for better insert performance
- Fix formatting expected by sanity check
- Use subclass PatternLayoutSorted to work around lack of template functions
- Fix to retain source order for features with equivalent sort keys during sorting
- [core] Fix clang-format
- [core] Address review comments
- [core] Pass inserting strategy class at compile time
- [core] Use sorted strategy only if sort key is defined in layout
- [core] Update style generator
- [core] Merge PatternLayout and PatternLayoutSorted classes
- Use static methods for inserter strategies
- Merge PatternLayout and PatternLayoutSorted classes
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Thus we enforce client to retain the returned `Scheduler` objects.
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- added a unit test
- Updated inline comments in default_file_source.hpp
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