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* [test] Run Annotations DebugSparse test only with OpenGL rendererJuha Alanen2020-03-121-0/+4
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* [core] Add a callback for platform RunLoop integrationThiago Marcos P. Santos2020-03-111-0/+49
| | | | | | | | Platform integration callback for platforms that do not have full run loop integration or don't want to block at the Mapbox GL Native loop. It will be called from any thread and is up to the platform to, after receiving the callback, call RunLoop::runOnce() from the same thread as the Map object lives.
* [core] Add unit tests for ambient cache sizeAlexander Shalamov2020-03-072-8/+52
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* [core] Remove unnecessary intermediate PolygonFeaturezmiao2020-03-051-1/+2
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* [core] Fix within case when point is on polygon boundaryzmiao2020-03-051-0/+4
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* [core] Add snapshotter unit testsAlexander Shalamov2020-03-054-2/+151
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* [core] Use weak annotation managerAlexander Shalamov2020-03-057-57/+47
| | | | | | | Map and renderer / orchestrator should be able to run on a separate threads, however, legacy AnnotationManager is shared between Map and Renderer, therefore is not a thread safe. Until AnnotationManager is deprecated and removed from a code-base, use it only via weak pointers.
* Add OfflineDownload.NoFreezingOnNotFoundError unit testMikhail Pozdnyakov2020-02-281-0/+69
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* [build][ios] Refactor iOS test runner CI job configsJuha Alanen2020-02-271-2/+2
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* [build] Build files related to OpenGL renderer only when the flag is enabledJuha Alanen2020-02-271-7/+11
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* Add Pass.NoCopy unit testMikhail Pozdnyakov2020-02-262-0/+17
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* [core] OnlineFileSource is never accessed directlyMikhail Pozdnyakov2020-02-263-145/+136
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* [core] FileSourceManager::getFileSource() returns PassRefPtrMikhail Pozdnyakov2020-02-263-24/+40
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* [core] Update Map.UniversalStyleGetter testAlexander Shalamov2020-02-261-10/+19
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* [core] Add unit test for layer serializationAlexander Shalamov2020-02-261-1/+95
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* [test] Verify pitch boundsJuha Alanen2020-02-261-0/+4
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* Add OfflineDownload.NoFreezingOnCachedTilesAndNewStyle unit testMikhail Pozdnyakov2020-02-253-0/+49
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* [core] Consolidate file source keys in the generic FileSource headerMikhail Pozdnyakov2020-02-252-6/+6
| | | | | Thus we do not need to include specific headers to use `{set|get}Property` API with key constants.
* [test] Add test for min and max pitch optionsJuha Alanen2020-02-252-0/+93
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* [core] Remove unnecessary includes, fix commentszmiao2020-02-211-3/+3
| | | | This reverts commit b5c386ad7708ca9fe14f219b0ffc94cf6ce8fc88.
* [core] Update unti tests. Remove unnecessary debugging codezmiao2020-02-211-6/+26
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* [test-runner] Share common code between test runnersJuha Alanen2020-02-182-82/+3
| | | | Also remove some unnecessary files.
* [core] Add unit test for Style::Impl::onSpriteLoadedAlexander Shalamov2020-02-178-2/+137
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* [core] Implement 'in' expression. (#16162)Kevin Li2020-02-153-2/+41
| | | | | | | | | | | | | | | | | | * Implement in.cpp * Fix review comments. * Add expression_equality test for 'in' * Fix review comments. * [core] Update changelog. * [core] Update mapbox-gl-js * [core] Ignore render-tests/debug/padding * [core] Update baseline.
* [test-runner] Share common code between iOS test runnersJuha Alanen2020-02-1412-192/+2
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* [test] Add iOS unit test runnerJuha Alanen2020-02-1429-11/+699
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* [test] Fix failing tests on iOSJuha Alanen2020-02-145-8/+11
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* [core] Add unit testAlexander Shalamov2020-02-141-0/+36
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* [core] Use atomic int in Map.PrefetchDelta* unit testsAlexander Shalamov2020-02-121-4/+6
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* Add support for expression testzmiao2020-02-124-0/+109
| | | | | | | Fix polygon within algorithm Add Unit tests Fix incorrect metrics folder for ios-render-test-runner job
* Enable parse within expressionzmiao2020-02-121-10/+30
| | | | Add geometry type checker
* [core] sort symbols using symbol-sort-key before placement (#16023)Ansis Brammanis2020-02-112-1/+25
| | | | fix #15964 partially port mapbox/mapbox-gl-js#9054
* Add Style.AddRemoveImage unit testMikhail Pozdnyakov2020-02-111-0/+16
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* [core] Loading images to style optimizationMikhail Pozdnyakov2020-02-114-20/+22
| | | | | | This change enables attaching images to the style with batches and avoids massive re-allocations. Thus, it improves UI performance especially at start-up time.
* [core] Add unit test for Source::setPrefetchZoomDeltaAlexander Shalamov2020-02-111-0/+132
| | | | | Test verifies that tile pyramid will request only 4 tiles for current zoom level, if Source's setPrefetchZoomDelta is 0.
* [core] Make CustomGeometrySource::TileOptions immutableAlexander Shalamov2020-02-111-6/+15
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* [core] Override default prefetch delta if source has it's own settingAlexander Shalamov2020-02-111-9/+11
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* [build] Remove unused filesThiago Marcos P. Santos2020-02-071-135/+0
| | | | | Buck build is no longer needed, neither is the previous CMake buildsystem.
* [build] Move the `next` buildsystem to the rootThiago Marcos P. Santos2020-02-072-1/+189
| | | | | | | | This will make the `next` buildsystem no longer the `next`, but the `actual`. The idea is to simplify the build, removing scripts, to make the platform buildsystem generated by CMake more compatible with IDEs and make development more streamlined. It will also make cross compilation easier.
* Add OfflineDatabase.UpdateDatabaseReadOnlyMode unit testMikhail Pozdnyakov2020-02-071-0/+16
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* Add OfflineDatabase.PutResourceReadOnlyMode unit testMikhail Pozdnyakov2020-02-071-0/+27
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* [core] Add unit test for global settings objectAlexander Shalamov2020-02-062-0/+49
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* [test] Enable HTTP server on AndroidJuha Alanen2020-02-063-3/+3
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* [test] Improve the stability of a test on AndroidJuha Alanen2020-02-061-3/+10
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* [build] Adding a build flag to build without GL if needed (#16120)Thomas Moenicke2020-02-033-15/+15
| | | | | | * [build] Adding a build flag to build without GL if needed * [build] Moving custom layer to mbgl/gl
* [build] Enable unit tests for Qt MacOS builds in CIJuha Alanen2020-01-301-0/+0
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* [test] Remove node.js based HTTP serverJuha Alanen2020-01-303-263/+0
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* [test] Switch to C++ HTTP serverJuha Alanen2020-01-304-1/+216
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* [core] Add unit test for pausing & resuming database fsAlexander Shalamov2020-01-272-0/+26
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* Add CrossTileSymbolLayerIndex.offscreenSymbols testMikhail Pozdnyakov2020-01-221-1/+54
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