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* GL is the library, SDK is the productJustin R. Miller2015-08-216-13/+13
* Increased timeouts for failing metrics testsMinh Nguyễn2015-08-211-5/+5
* Make build system architecture agnostic to remove Android special caseKonstantin Käfer2015-08-041-6/+6
* Adding special case for non-fontstack "glyph" resource URLsjakepruitt2015-07-271-0/+1
* Use the observer pattern for GlyphPBF loadingThiago Marcos P. Santos2015-07-172-3/+9
* Remove hacks because of Glyph requests could not be canceledThiago Marcos P. Santos2015-07-161-5/+0
* Add GlyphStore unit testsThiago Marcos P. Santos2015-07-162-0/+226
* Added unit tests for the WorkQueueThiago Marcos P. Santos2015-07-162-0/+64
* Unify default transition values in MapDataBruno de Oliveira Abinader2015-07-141-1/+8
* Mark overridesThiago Marcos P. Santos2015-07-111-3/+3
* Add unit tests for addPointAnnotations()Thiago Marcos P. Santos2015-07-102-0/+37
* Move MockFileSource to fixturesThiago Marcos P. Santos2015-07-106-6/+6
* Merge pull request #1840 from mapbox/repeat-distanceNicki Dlugash2015-07-101-0/+0
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| * update test-suiteAnsis Brammanis2015-07-101-0/+0
* | Add unit tests for the Sprite classThiago Marcos P. Santos2015-07-103-1/+181
* | Re-enable Sprite resource loading testsThiago Marcos P. Santos2015-07-101-27/+12
* | Report Sprite parsing errors to ObserversThiago Marcos P. Santos2015-07-102-22/+18
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* Make FixtureLogObserver thread-safeThiago Marcos P. Santos2015-07-082-1/+11
* Make MockFileSource behave more like the real oneThiago Marcos P. Santos2015-07-081-3/+5
* add custom imagery visual testKonstantin Käfer2015-07-086-1/+93
* show info message when Sprite does not existKonstantin Käfer2015-07-084-0/+38
* move crc64() to test fixtureKonstantin Käfer2015-07-084-46/+31
* test SpriteAtlas updates when SpriteStore was updatedKonstantin Käfer2015-07-081-1/+50
* test for sprite image that doesn't existKonstantin Käfer2015-07-081-1/+12
* make sure that the SpriteStore object correctly replaces the SpriteImagesKonstantin Käfer2015-07-081-0/+16
* add image to odd pixelRatio atlasKonstantin Käfer2015-07-081-3/+24
* add test for fractional pixel ratiosKonstantin Käfer2015-07-081-0/+11
* add basic SpriteAtlas testKonstantin Käfer2015-07-082-0/+85
* explicitly name the sprite that couldn't be changedKonstantin Käfer2015-07-081-1/+1
* replace Style object immediatelyKonstantin Käfer2015-07-081-1/+2
* mark Image constructor as explicit to avoid accidental implicit argument conv...Konstantin Käfer2015-07-081-4/+4
* don't restrict pixelRatio in SpriteStoreKonstantin Käfer2015-07-081-13/+6
* we're no longer throwing exceptions when loading invalid sprite resourcesKonstantin Käfer2015-07-081-2/+0
* use SpriteStore from the SpriteAtlasKonstantin Käfer2015-07-081-2/+2
* disallow changing an existing Sprite's sizeKonstantin Käfer2015-07-081-0/+25
* use a 64 bit CRC value instead of std::hashKonstantin Käfer2015-07-081-7/+23
* add missing headersKonstantin Käfer2015-07-081-0/+2
* add API for adding multiple sprites at onceKonstantin Käfer2015-07-081-11/+29
* add test for trying to add mismatched SpriteImageKonstantin Käfer2015-07-081-0/+22
* check for presence of Sprite creation warningsKonstantin Käfer2015-07-081-1/+9
* add a separate SpriteParser objectKonstantin Käfer2015-07-086-0/+312
* ratio => pixelRatioKonstantin Käfer2015-07-081-2/+2
* add RAII-style FixtureLogKonstantin Käfer2015-07-082-31/+76
* Sprite store APIKonstantin Käfer2015-07-083-0/+118
* Make pixelRatio constant across a Map object lifetimeKonstantin Käfer2015-07-089-23/+25
* run the Assert.Always test first by reordering the symbolsKonstantin Käfer2015-07-061-1/+2
* Do not force uv_loop_t as the first parameter for a threaded object ctorThiago Marcos P. Santos2015-07-064-15/+13
* Update the unit tests to check for raster tiles failuresThiago Marcos P. Santos2015-07-022-5/+23
* Add test fixtures for testing raster tilesThiago Marcos P. Santos2015-07-024-4/+10
* Remove unnecessary use of optionalJohn Firebaugh2015-07-013-19/+12