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path: root/test/util/offscreen_texture.test.cpp
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* [node, tests] Consolidate headless rendering logic in HeadlessFrontendJohn Firebaugh2017-07-261-12/+9
* [test] allow only a single shared display to avoid egl errorsIvo van Dongen2017-07-181-2/+2
* [core] rename backend to renderer backendIvo van Dongen2017-07-181-1/+1
* [core] add MBGL_CHECK_ERROR to some locations where it was missingKonstantin Käfer2017-06-211-2/+2
* [core] Added Backend::{assume,set}ScissorTestBruno de Oliveira Abinader2017-06-131-0/+10
* [core] Eliminate manual HeadlessBackend activation managementJohn Firebaugh2017-02-201-45/+43
* [build] move headless rendering files to platform/defaultKonstantin Käfer2016-11-221-2/+2
* [linux] Ensure EGL uses OpenGL ES 2.0 client APIBruno de Oliveira Abinader2016-11-171-0/+12
* [test] Use shared headless displayBruno de Oliveira Abinader2016-11-171-2/+2
* [linux] Use OSMesa when running Node testsBruno de Oliveira Abinader2016-11-041-1/+1
* [core] Modern C++ bindings for OpenGLJohn Firebaugh2016-10-281-7/+5
* [core] change std::array<uint16_t, 2> to mbgl::SizeKonstantin Käfer2016-10-271-3/+3
* [core] move gl::Context to Backend and refactor ViewKonstantin Käfer2016-10-251-11/+9
* [core] separate Backend from View for headless renderingKonstantin Käfer2016-10-251-3/+8
* [core] remove Raster object in favor of a more low-level Texture objectKonstantin Käfer2016-10-041-2/+1
* [test] add .test.cpp suffix to test case filesKonstantin Käfer2016-09-281-0/+153