Commit message (Collapse) | Author | Age | Files | Lines | |
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* | [core] Replace FeatureIndex::collisionTile with a method parameter | John Firebaugh | 2017-01-10 | 1 | -9/+1 |
| | | | | This reduces state and simplifies the test added in the prior commit. | ||||
* | [core] Keep symbol and non-symbol buckets segregated | John Firebaugh | 2017-01-10 | 1 | -0/+43 |
| | | | | Discard prior symbol buckets only when new symbol buckets became available, in order to eliminate flickering when tiles are refreshed. | ||||
* | [build] move default ThreadPool implementation to platform/default | Konstantin Käfer | 2016-11-22 | 1 | -1/+1 |
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* | [core] [node] pass thread pool impl to Map constructor | Mike Morris | 2016-10-20 | 1 | -1/+1 |
| | | | | | | | Updates mbgl::Map constructor usage everywhere Adds NodeThreadPool implementation using AsyncQueue to call Nan::AsyncQueueWorker from main thread | ||||
* | [macos,ios] initialize util::RunLoop in SDK rather than by default | Konstantin Käfer | 2016-10-06 | 1 | -0/+2 |
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* | [core] Tiles that error on load are not renderable | John Firebaugh | 2016-10-05 | 1 | -0/+47 |