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path: root/test/tile/raster_tile.test.cpp
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* [core] Refactor RenderSource updatesJohn Firebaugh2017-06-051-3/+6
* [core] Auto-growable SpriteAtlas using shelf-packJohn Firebaugh2017-05-261-1/+1
* [core] Move renderer/* files into sub-folders (#8983)Asheem Mamoowala2017-05-121-1/+1
* [core] UpdateParameters ⇢ TileParametersJohn Firebaugh2017-05-041-6/+6
* [core] Move render-related sources out of style directory/namespaceJohn Firebaugh2017-05-031-2/+2
* [core] Move Sprite parsing to thread poolKonstantin Käfer2017-04-241-1/+1
* [core] Render parent raster tiles when ideal tile can't be loadedKonstantin Käfer2017-04-201-0/+8
* [core] don't treat empty raster tiles as "DataAvailability::All"Konstantin Käfer2017-02-221-0/+15
* [build] move default ThreadPool implementation to platform/defaultKonstantin Käfer2016-11-221-1/+1
* [core] [node] pass thread pool impl to Map constructorMike Morris2016-10-201-1/+1
* [macos,ios] initialize util::RunLoop in SDK rather than by defaultKonstantin Käfer2016-10-061-0/+2
* [core] Tiles that error on load are not renderableJohn Firebaugh2016-10-051-0/+47