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path: root/test/tile/raster_tile.test.cpp
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* [core] UpdateParameters ⇢ TileParametersJohn Firebaugh2017-05-041-6/+6
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* [core] Move render-related sources out of style directory/namespaceJohn Firebaugh2017-05-031-2/+2
| | | | | | | | | | | | | | | | Moves the following to the renderer directory and out of the style namespace: * CascadeParameters * PropertyEvaluationParameters * UpdateParameters * PropertyEvaluator * DataDrivenPropertyEvaluator * CrossFadedPropertyEvaluator * PaintPropertyBinder * PaintProperyStatistics * PossiblyEvaluatedPropertyValue * TransitioningLight * EvaluatedLight
* [core] Move Sprite parsing to thread poolKonstantin Käfer2017-04-241-1/+1
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* [core] Render parent raster tiles when ideal tile can't be loadedKonstantin Käfer2017-04-201-0/+8
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* [core] don't treat empty raster tiles as "DataAvailability::All"Konstantin Käfer2017-02-221-0/+15
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* [build] move default ThreadPool implementation to platform/defaultKonstantin Käfer2016-11-221-1/+1
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* [core] [node] pass thread pool impl to Map constructorMike Morris2016-10-201-1/+1
| | | | | | | Updates mbgl::Map constructor usage everywhere Adds NodeThreadPool implementation using AsyncQueue to call Nan::AsyncQueueWorker from main thread
* [macos,ios] initialize util::RunLoop in SDK rather than by defaultKonstantin Käfer2016-10-061-0/+2
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* [core] Tiles that error on load are not renderableJohn Firebaugh2016-10-051-0/+47