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* | Merge branch 'master' into fuzz-pipeMike Morris2014-07-171-9/+26
|\ \ | |/ | | | | | | | | | | | | Conflicts: bin/package.json src/style/style_parser.cpp test/fixtures/fixture_log.cpp test/test.gyp
| * rename a few things from mbgl => mapboxglKonstantin Käfer2014-07-161-9/+9
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| * rename llmr => mbglKonstantin Käfer2014-07-161-9/+9
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| * separate comparisons and expressionsKonstantin Käfer2014-07-161-4/+4
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| * update value semanatics to be closer to js and add filter expression testsKonstantin Käfer2014-07-161-0/+17
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* | Merge branch 'master' into fuzz-pipeMike Morris2014-07-151-0/+17
|\ \ | |/ | | | | | | Conflicts: test/test.gyp
| * add enum class to unify parsing/stringificationKonstantin Käfer2014-07-141-0/+17
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* | hook up style_parser to new log backendMike Morris2014-07-141-0/+2
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* | Merge branch 'stylesource' into fuzz-pipeMike Morris2014-07-111-0/+2
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| * add logging facility and check logs in testsKonstantin Käfer2014-07-111-0/+2
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* | remove link_gl from test/style gypMike Morris2014-07-101-1/+0
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* | link_glMike Morris2014-07-101-0/+1
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* | Merge branch 'master' into malformedMike Morris2014-07-091-4/+6
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| * add test fixture and image comparisonKonstantin Käfer2014-07-071-4/+6
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* | test Style.loadJSON directly, drop headless viewMike Morris2014-07-071-3/+0
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* | run fuzzed stylesheet test with malformed color stringsMike Morris2014-07-071-1/+5
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* | Merge branch 'master' into malformedMike Morris2014-07-071-1/+9
|\ \ | |/ | | | | | | Conflicts: llmr.gyp
| * fix headless rendering on travis and actually execute the headless testKonstantin Käfer2014-07-071-1/+9
| | | | | | | | fixes #357
* | first attempt at testing malformed style parsingMike Morris2014-07-071-0/+16
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* move headless to their own filesKonstantin Käfer2014-07-071-0/+2
| | | | [skip ci]
* add function testsKonstantin Käfer2014-05-201-0/+17
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* Calculate clip IDs with a huffman prefix treeKonstantin Käfer2014-05-091-0/+34
| | | | | | | | | | | | | This changes the clip IDs from sequential to a huffman prefix tree, meaning that parent tiles share the same prefix with child tiles (but are shorter). This allows us to use the same checkerboard pattern to draw all tiles. TODO: - make sure we're not overflowing the 8 bit limit of the stencil buffer - draw all checkerboard fields at the same time, with one draw call - fix raster drawing (fading, clipping) refs #132
* add variant testKonstantin Käfer2014-05-021-1/+18
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* add libcurl loadingKonstantin Käfer2014-04-161-0/+30
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* first cut at headless renderingKonstantin Käfer2014-04-151-0/+34
| | | | refs #141
* clean up build system and reuse previously built libraries in other targetsKonstantin Käfer2014-04-111-0/+10
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* port of collision classKonstantin Käfer2014-03-171-1/+1
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* add rotation range testsKonstantin Käfer2014-03-171-0/+13
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* add gtestKonstantin Käfer2014-03-171-0/+8