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* [core] make sprite metrics checking stricterAnsis Brammanis2016-03-311-30/+13
* [test] rearrange test files so they're not in the fixtures folderKonstantin Käfer2016-03-224-9/+9
* [test] remove crc64 and compare imagesKonstantin Käfer2016-03-222-32/+46
* [core] Remove ThreadContext::getFileSource; instead thread FileSource throughJohn Firebaugh2016-02-181-5/+1
* [tests] Don't call the callback for cancelled responsesJohn Firebaugh2016-02-041-1/+1
* [tests] Refactor and make MockFileSource more generalJohn Firebaugh2016-02-011-36/+98
* [core][ios][osx][android] make SpriteImage accept PremultipliedImageAnsis Brammanis2016-01-194-89/+88
* [core][ios][osx][android] fix icons with non-integer width/heightAnsis Brammanis2016-01-193-16/+16
* [core] remove bilinear, nearest scaling, fix #3164Ansis Brammanis2016-01-131-16/+8
* [tests] Simplify MockFileSourceJohn Firebaugh2015-12-241-3/+3
* [tests] Rewrite {Sprite,Glyph}Store tests in the style of ResourceLoadingJohn Firebaugh2015-12-241-132/+64
* [core] Rationalize error handling for resource loadingJohn Firebaugh2015-12-232-3/+4
* [core] add std::move to constructorsKonstantin Käfer2015-12-031-1/+2
* [core] Use optional where SpriteAtlas return values might not existJohn Firebaugh2015-12-011-14/+6
* [core] Use a separate atlas and store for annotation spritesAdam Hunter2015-12-011-1/+3
* [tests] Remove libuv dependency from the testsThiago Marcos P. Santos2015-12-011-4/+5
* [core] Rewrite image handlingJohn Firebaugh2015-11-251-12/+10
* Rewrite CustomSpriteImages testJohn Firebaugh2015-11-181-61/+0
* [core] Merge Sprite into SpriteStoreJohn Firebaugh2015-11-123-181/+177
* [core] Reorganize sprite related filesJohn Firebaugh2015-11-126-0/+924