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* [node, tests] Consolidate headless rendering logic in HeadlessFrontendJohn Firebaugh2017-07-262-68/+42
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* [test] allow only a single shared display to avoid egl errorsIvo van Dongen2017-07-182-3/+4
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* [core] rename backend to renderer backendIvo van Dongen2017-07-182-2/+2
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* [core] renderer interfaceIvo van Dongen2017-07-182-184/+166
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* [core] split backend from mapobserverIvo van Dongen2017-07-182-61/+51
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* [tests] Add unit test for tile prefetchingThiago Marcos P. Santos2017-07-071-0/+93
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* [core] Check if frameZoom is NaN in Transform::flyTo callbackBruno de Oliveira Abinader2017-06-281-0/+5
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* [core] Clamp to scale boundaries in TransformState::setLatLngZoomBruno de Oliveira Abinader2017-06-281-0/+16
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* [core] fix render doesn’t flag style mutationIvo van Dongen2017-06-261-0/+26
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* [core] Move setStyleJSON/URL to Style; add Map::setStyleJohn Firebaugh2017-06-221-24/+22
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* [all] Promote Style to public APIJohn Firebaugh2017-06-221-49/+8
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* [tests] Add tests for MapObserver::on{WillStart,DidFinish}LoadingMapJohn Firebaugh2017-06-221-0/+50
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* [core] Make TransformState LatLngBounds optionalBruno de Oliveira Abinader2017-06-011-3/+7
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* [core, node, darwin, android, qt] Make image ID part of ImageJohn Firebaugh2017-05-161-8/+8
| | | | More like Source and Layer.
* [core, node, darwin, qt] Remove support for paint classesJohn Firebaugh2017-05-151-34/+0
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* [core] Split style image collection from SpriteAtlasIvo van Dongen2017-05-121-1/+1
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* [all] Rationalize style::ImageJohn Firebaugh2017-04-241-5/+5
| | | | | | | A style has a collection of images, just as it has collections of sources and layers. * Name things appropriately * Use std::unique_ptr
* [android] use AAssetManager instead of libzipKonstantin Käfer2017-04-241-12/+0
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* [core] Ignore shortest path in Map::pixelForLatLngBruno de Oliveira Abinader2017-04-142-25/+54
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* [core] Tighten geo.hpp ctorsBruno de Oliveira Abinader2017-04-141-4/+2
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* [all] Remove redundant scale-related camera methodsJohn Firebaugh2017-04-131-49/+27
| | | | We don't need to have two different measurement systems for map zoom.
* [core] Added {set,get}{Min,Max}PitchBruno de Oliveira Abinader2017-04-111-0/+18
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* [core] Added Map::{get,set}LatLngBoundsBruno de Oliveira Abinader2017-04-111-0/+39
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* [core] Updated Size::isEmpty and TransformState::valid checksBruno de Oliveira Abinader2017-04-101-23/+58
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* [all] Make LatLng coordinates read-onlyJohn Firebaugh2017-04-062-114/+114
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* [core] Tighten LatLng and other geo.hpp classesJohn Firebaugh2017-04-061-45/+1
| | | | | * Remove LatLng::null and enforce invariants * Remove unnecessary operator bool()
* [android] - update VectorSource javadoc (#8521)Tobrun2017-03-241-4/+3
| | | | | | * [android] - update VectorSource docs on VectorSource creation * [tests] Test only CameraOptions center, zoom in CameraToLatLngBounds
* [core] Added Map::latLngBoundsForCameraBruno de Oliveira Abinader2017-03-241-0/+22
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* [core] Ensure that a BackendScope exists when doing GL callsKonstantin Käfer2017-03-231-1/+3
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* [core] Pass std::exception_ptr in MapObserver::onDidFailLoadingMapBruno de Oliveira Abinader2017-03-171-21/+13
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* [core] Replace MapChange enum with MapObserverBruno de Oliveira Abinader2017-03-152-27/+45
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* [core] private OffscreenView implementationKonstantin Käfer2017-02-271-22/+22
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* [core] Eliminate manual HeadlessBackend activation managementJohn Firebaugh2017-02-201-0/+2
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* [core] Restore support for GL implementations without VAO extensionJohn Firebaugh2017-02-101-0/+19
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* [test] Added unit test for style request failuresThiago Marcos P. Santos2017-02-071-0/+48
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* [core] remove trailing whitespace, add trailing newlines, add space after //Konstantin Käfer2017-01-272-4/+4
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* [core, ios] replace `altitude` with `fov`Ansis Brammanis2016-12-211-7/+7
| | | | | | | | | ported from -js: eb6c6596c6a7a61363d30356674e0002153b1d19 `altitude` was a terribly-named variable that was used to indirectly control the fov. This should eliminate some confusion. `altitude` was equivalent to `cameraToCenterDistance / height`
* Merge branch 'release-ios-v3.4.0' into 1ec5-release-ios-v3.4.0-beta.5-masterMinh Nguyễn2016-12-201-0/+12
|\ | | | | | | Also reran make style-code and manually discarded anything related to fill extrusion layers.
| * [test] Fixed Map-GetImageMinh Nguyễn2016-12-051-1/+1
| | | | | | | | Followup to #7096.
| * [core, ios, macos] Add image accessor to MGLStyle (#7096)Roman Blum2016-12-051-0/+12
| | | | | | | | | | | | | | | | | | | | | | | | * [core] Add interface to get image from sprite atlas * [tests] Add tests for Map::getImage * [ios, macos] WIP: get MGLImage for name from style * [ios, macos] Fixed -imageForName: Convert from sprite images to platform images using the existing encodePNG() function, which is also used for printing. Allow -imageForName: to return nil without an assertion failure. Added a basic test.
* | [android][build] core tests - initial setup for rendering testsIvo van Dongen2016-11-271-0/+6
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* | [build] move headless rendering files to platform/defaultKonstantin Käfer2016-11-221-2/+2
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* | [build] move default ThreadPool implementation to platform/defaultKonstantin Käfer2016-11-221-1/+1
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* | [test] Use shared headless displayBruno de Oliveira Abinader2016-11-171-2/+6
| | | | | | | | Prevents some OpenGL implementations from bailing out.
* | [tests] Disable "ContinuousRendering" test; causing spurious CI failuresJohn Firebaugh2016-11-151-1/+1
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* | [core] add continuous rendering test that terminates once it settles downKonstantin Käfer2016-11-091-0/+59
| | | | | | | | This is to test that continuous mode stops rerendering once no further changes are needed, i.e. to test the absence of "busy rendering".
* | [core] Cleanup TransformState::getIntegerZoomBruno de Oliveira Abinader2016-10-311-0/+23
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* | [core] change std::array<uint16_t, 2> to mbgl::SizeKonstantin Käfer2016-10-272-35/+35
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* | [core] don't load tiles from sources that aren't usedKonstantin Käfer2016-10-271-0/+48
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* [core] move gl::Context to Backend and refactor ViewKonstantin Käfer2016-10-251-43/+27
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