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* [core] Cleanup Transform, use {jump,ease}To() insteadBruno de Oliveira Abinader2018-11-271-98/+77
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* [core] Camera center and anchor points are mutually exclusiveBruno de Oliveira Abinader2018-11-261-0/+13
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* [core] Add RendererState::{pixelForLatLng,latLngForPixel}Bruno de Oliveira Abinader2018-11-141-0/+10
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* [core] Added RendererState::has{Image,Layer,Source}Bruno de Oliveira Abinader2018-10-251-0/+38
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* [core] remove some uses of <iostream> and <sstream>Konstantin Käfer2018-10-231-1/+1
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* [core] Introduce mbgl::RendererStateBruno de Oliveira Abinader2018-10-191-0/+28
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* [core] CameraOptions receives and outputs angle and pitch as degrees, not ↵Bruno de Oliveira Abinader2018-10-191-8/+8
| | | | radians
* [android] add support for gnustlKonstantin Käfer2018-09-111-2/+4
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* [core] Replace remaining dynamic_cast with static_castBruno de Oliveira Abinader2018-08-081-1/+1
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* [core] Check all bucket dynamic_castsJohn Firebaugh2018-07-241-0/+49
| | | | A mismatch can occur when a layer changes from one type to another.
* Add pitch argument to cameraThatFits functions (#12213)Bobby Sudekum2018-07-021-2/+30
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* [test] Update Map.PrefetchTilesBruno de Oliveira Abinader2018-02-282-61/+25
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* [core] continue loading style even if we mutate itKonstantin Käfer2018-02-231-5/+16
| | | | When we load a stale style from cache, and the user immediately starts mutating it, we should continue loading the style so that we'll get a fresh copy of the data into our cache and avoid perpetually showing the stale style.
* [core] Split MapMode::Still into Static and TileAnsis Brammanis2017-11-172-3/+3
| | | | | `Tile` makes sure the symbols in the resulting tile are tileable while symbols in `Still` match rendering in `Continuous` mode.
* [core] Add `cameraForLatLngs()` method with modified bearingAsheem Mamoowala2017-10-091-0/+26
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* [test] add test for rendering a 204 No Content tileKonstantin Käfer2017-09-221-0/+42
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* [test] Added Map.SetStyleDefaultCamera testBruno de Oliveira Abinader2017-08-111-0/+15
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* [node, tests] Consolidate headless rendering logic in HeadlessFrontendJohn Firebaugh2017-07-262-68/+42
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* [test] allow only a single shared display to avoid egl errorsIvo van Dongen2017-07-182-3/+4
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* [core] rename backend to renderer backendIvo van Dongen2017-07-182-2/+2
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* [core] renderer interfaceIvo van Dongen2017-07-182-184/+166
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* [core] split backend from mapobserverIvo van Dongen2017-07-182-61/+51
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* [tests] Add unit test for tile prefetchingThiago Marcos P. Santos2017-07-071-0/+93
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* [core] Check if frameZoom is NaN in Transform::flyTo callbackBruno de Oliveira Abinader2017-06-281-0/+5
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* [core] Clamp to scale boundaries in TransformState::setLatLngZoomBruno de Oliveira Abinader2017-06-281-0/+16
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* [core] fix render doesn’t flag style mutationIvo van Dongen2017-06-261-0/+26
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* [core] Move setStyleJSON/URL to Style; add Map::setStyleJohn Firebaugh2017-06-221-24/+22
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* [all] Promote Style to public APIJohn Firebaugh2017-06-221-49/+8
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* [tests] Add tests for MapObserver::on{WillStart,DidFinish}LoadingMapJohn Firebaugh2017-06-221-0/+50
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* [core] Make TransformState LatLngBounds optionalBruno de Oliveira Abinader2017-06-011-3/+7
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* [core, node, darwin, android, qt] Make image ID part of ImageJohn Firebaugh2017-05-161-8/+8
| | | | More like Source and Layer.
* [core, node, darwin, qt] Remove support for paint classesJohn Firebaugh2017-05-151-34/+0
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* [core] Split style image collection from SpriteAtlasIvo van Dongen2017-05-121-1/+1
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* [all] Rationalize style::ImageJohn Firebaugh2017-04-241-5/+5
| | | | | | | A style has a collection of images, just as it has collections of sources and layers. * Name things appropriately * Use std::unique_ptr
* [android] use AAssetManager instead of libzipKonstantin Käfer2017-04-241-12/+0
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* [core] Ignore shortest path in Map::pixelForLatLngBruno de Oliveira Abinader2017-04-142-25/+54
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* [core] Tighten geo.hpp ctorsBruno de Oliveira Abinader2017-04-141-4/+2
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* [all] Remove redundant scale-related camera methodsJohn Firebaugh2017-04-131-49/+27
| | | | We don't need to have two different measurement systems for map zoom.
* [core] Added {set,get}{Min,Max}PitchBruno de Oliveira Abinader2017-04-111-0/+18
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* [core] Added Map::{get,set}LatLngBoundsBruno de Oliveira Abinader2017-04-111-0/+39
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* [core] Updated Size::isEmpty and TransformState::valid checksBruno de Oliveira Abinader2017-04-101-23/+58
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* [all] Make LatLng coordinates read-onlyJohn Firebaugh2017-04-062-114/+114
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* [core] Tighten LatLng and other geo.hpp classesJohn Firebaugh2017-04-061-45/+1
| | | | | * Remove LatLng::null and enforce invariants * Remove unnecessary operator bool()
* [android] - update VectorSource javadoc (#8521)Tobrun2017-03-241-4/+3
| | | | | | * [android] - update VectorSource docs on VectorSource creation * [tests] Test only CameraOptions center, zoom in CameraToLatLngBounds
* [core] Added Map::latLngBoundsForCameraBruno de Oliveira Abinader2017-03-241-0/+22
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* [core] Ensure that a BackendScope exists when doing GL callsKonstantin Käfer2017-03-231-1/+3
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* [core] Pass std::exception_ptr in MapObserver::onDidFailLoadingMapBruno de Oliveira Abinader2017-03-171-21/+13
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* [core] Replace MapChange enum with MapObserverBruno de Oliveira Abinader2017-03-152-27/+45
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* [core] private OffscreenView implementationKonstantin Käfer2017-02-271-22/+22
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* [core] Eliminate manual HeadlessBackend activation managementJohn Firebaugh2017-02-201-0/+2
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