Commit message (Collapse) | Author | Age | Files | Lines | |
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* | [core] private OffscreenView implementation | Konstantin Käfer | 2017-02-27 | 1 | -22/+22 |
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* | [core] Eliminate manual HeadlessBackend activation management | John Firebaugh | 2017-02-20 | 1 | -0/+2 |
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* | [core] Restore support for GL implementations without VAO extension | John Firebaugh | 2017-02-10 | 1 | -0/+19 |
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* | [test] Added unit test for style request failures | Thiago Marcos P. Santos | 2017-02-07 | 1 | -0/+48 |
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* | [core] remove trailing whitespace, add trailing newlines, add space after // | Konstantin Käfer | 2017-01-27 | 2 | -4/+4 |
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* | [core, ios] replace `altitude` with `fov` | Ansis Brammanis | 2016-12-21 | 1 | -7/+7 |
| | | | | | | | | | ported from -js: eb6c6596c6a7a61363d30356674e0002153b1d19 `altitude` was a terribly-named variable that was used to indirectly control the fov. This should eliminate some confusion. `altitude` was equivalent to `cameraToCenterDistance / height` | ||||
* | Merge branch 'release-ios-v3.4.0' into 1ec5-release-ios-v3.4.0-beta.5-master | Minh Nguyễn | 2016-12-20 | 1 | -0/+12 |
|\ | | | | | | | Also reran make style-code and manually discarded anything related to fill extrusion layers. | ||||
| * | [test] Fixed Map-GetImage | Minh Nguyễn | 2016-12-05 | 1 | -1/+1 |
| | | | | | | | | Followup to #7096. | ||||
| * | [core, ios, macos] Add image accessor to MGLStyle (#7096) | Roman Blum | 2016-12-05 | 1 | -0/+12 |
| | | | | | | | | | | | | | | | | | | | | | | | | * [core] Add interface to get image from sprite atlas * [tests] Add tests for Map::getImage * [ios, macos] WIP: get MGLImage for name from style * [ios, macos] Fixed -imageForName: Convert from sprite images to platform images using the existing encodePNG() function, which is also used for printing. Allow -imageForName: to return nil without an assertion failure. Added a basic test. | ||||
* | | [android][build] core tests - initial setup for rendering tests | Ivo van Dongen | 2016-11-27 | 1 | -0/+6 |
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* | | [build] move headless rendering files to platform/default | Konstantin Käfer | 2016-11-22 | 1 | -2/+2 |
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* | | [build] move default ThreadPool implementation to platform/default | Konstantin Käfer | 2016-11-22 | 1 | -1/+1 |
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* | | [test] Use shared headless display | Bruno de Oliveira Abinader | 2016-11-17 | 1 | -2/+6 |
| | | | | | | | | Prevents some OpenGL implementations from bailing out. | ||||
* | | [tests] Disable "ContinuousRendering" test; causing spurious CI failures | John Firebaugh | 2016-11-15 | 1 | -1/+1 |
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* | | [core] add continuous rendering test that terminates once it settles down | Konstantin Käfer | 2016-11-09 | 1 | -0/+59 |
| | | | | | | | | This is to test that continuous mode stops rerendering once no further changes are needed, i.e. to test the absence of "busy rendering". | ||||
* | | [core] Cleanup TransformState::getIntegerZoom | Bruno de Oliveira Abinader | 2016-10-31 | 1 | -0/+23 |
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* | | [core] change std::array<uint16_t, 2> to mbgl::Size | Konstantin Käfer | 2016-10-27 | 2 | -35/+35 |
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* | | [core] don't load tiles from sources that aren't used | Konstantin Käfer | 2016-10-27 | 1 | -0/+48 |
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* | [core] move gl::Context to Backend and refactor View | Konstantin Käfer | 2016-10-25 | 1 | -43/+27 |
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* | [core] separate Backend from View for headless rendering | Konstantin Käfer | 2016-10-25 | 1 | -23/+39 |
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* | [core] [node] pass thread pool impl to Map constructor | Mike Morris | 2016-10-20 | 1 | -17/+19 |
| | | | | | | | Updates mbgl::Map constructor usage everywhere Adds NodeThreadPool implementation using AsyncQueue to call Nan::AsyncQueueWorker from main thread | ||||
* | [core] Fix Map::setLatLng behavior | Bruno de Oliveira Abinader | 2016-10-07 | 1 | -0/+16 |
| | | | | | We were erroneously assigning a value to optional<ScreenCoordinate> (null island), causing it to be a valid anchor for Transform::easeTo. | ||||
* | [test] add .test.cpp suffix to test case files | Konstantin Käfer | 2016-09-28 | 2 | -0/+0 |
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* | [tests] Add tests for Map::[add|remove]Image | Thiago Marcos P. Santos | 2016-09-22 | 1 | -0/+33 |
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* | [core] do not render layers that are outside their zoom range | Konstantin Käfer | 2016-09-20 | 1 | -0/+61 |
| | | | | So far, we didn't properly disable layers that are outside the zoom range. This means that we rendered layers that should not have been rendered, albeit we didn't make any attempt to load tiles for those layers. However, when zooming in/out, existing tiles might already have been loaded in the source which continued to be rendered. In most cases they weren't actually visible because either the matrices weren't updated, or the clip IDs weren't set so that they would be "rendered" off-screen and clipped completely. In any case, we did way too much work. | ||||
* | [core] add MapChangeDidFinishLoadingStyle signal (#6371) | Ivo van Dongen | 2016-09-20 | 1 | -0/+20 |
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* | [test] Added Map class accessors tests | Bruno de Oliveira Abinader | 2016-09-13 | 1 | -0/+34 |
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* | [tests] Add unit test for style loading failures | Thiago Marcos P. Santos | 2016-08-24 | 1 | -0/+32 |
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* | [core] Emit MapChangeDidFailLoadingMap when the style cannot be loaded or parsed | Thiago Marcos P. Santos | 2016-08-24 | 1 | -1/+1 |
| | | | | | Currently this signal is never emitted, which can cause the Still mode to starve in case of an invalid style or failed request. | ||||
* | [tests] Test that style mutations due to annotations don't cancel style ↵ | John Firebaugh | 2016-08-23 | 1 | -0/+26 |
| | | | | revalidation | ||||
* | [core] Don't allow style mutations to be overwritten by revalidation | John Firebaugh | 2016-08-23 | 1 | -0/+64 |
| | | | | | * Once we get a fresh style, stop revalidating. * If the style is mutated, stop revalidating and preserve the existing mutations. | ||||
* | [tests] Merge single test in set_style.cpp with other Map tests | John Firebaugh | 2016-08-23 | 1 | -0/+19 |
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* | [core] support "scheme": "tms" in TileJSON files | Konstantin Käfer | 2016-08-16 | 1 | -1/+1 |
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* | Color class (#5361) | Young Hahn | 2016-06-15 | 1 | -2/+3 |
| | | | | | | * Color class * Switch to list initialization | ||||
* | [core, node, android] Remove used "base" parameter from setStyleJSON | John Firebaugh | 2016-06-02 | 1 | -4/+4 |
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* | [core] Rationalize naming for style-related code | John Firebaugh | 2016-06-02 | 1 | -1/+2 |
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* | [tests] Add basic tests for Map::{add,remove}Layer | John Firebaugh | 2016-06-02 | 1 | -10/+38 |
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* | [core] Avoid NaNs in TransformState unit conversions | Bruno de Oliveira Abinader | 2016-05-20 | 1 | -0/+40 |
| | | | | | Fix cases where e.g. state has either zero width or height, causing the unit convertion functions would return NaNs. | ||||
* | [core] remove MockView and View dependency in Transform | Konstantin Käfer | 2016-05-18 | 1 | -25/+12 |
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* | [core] move from microsecond precision timestamp to integer second precision | Konstantin Käfer | 2016-05-13 | 1 | -1/+1 |
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* | [core] Added Viewport mode | Bruno de Oliveira Abinader | 2016-05-11 | 1 | -12/+12 |
| | | | | | | Satisfies embedding platforms that requires the viewport coordinate systems to be set according to its standards e.g. viewport mirrored vertically. | ||||
* | [core] retain tiles differently and remove old TileID class | Konstantin Käfer | 2016-05-10 | 1 | -50/+0 |
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* | [core] Use geometry.hpp's point | John Firebaugh | 2016-05-05 | 1 | -4/+1 |
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* | [tests] Rationalize test fixtures (#4834) | John Firebaugh | 2016-04-25 | 1 | -10/+10 |
| | | | Place them in a directory corresponding to the test .cpp file name. | ||||
* | [core] Use the proper type for font stacks | John Firebaugh | 2016-04-22 | 1 | -1/+1 |
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* | [core] Convert MapContext to Map::Impl; eliminate indirection | John Firebaugh | 2016-04-15 | 2 | -26/+13 |
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* | [core] Clean up ThreadContext vestiges | John Firebaugh | 2016-04-15 | 1 | -1/+1 |
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* | [tests] Use StubFileSource where a real FileSource is not required | John Firebaugh | 2016-04-14 | 1 | -2/+2 |
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* | [core] Remove internal threading from OnlineFileRequest | John Firebaugh | 2016-04-14 | 1 | -0/+3 |
| | | | | There's no need to do the work that OnlineFileRequest does on a separate thread from the DefaultFileSource thread, and having AsyncTasks proxy to other tasks across a thread boundary adds needless complexity. | ||||
* | [core] Render from the main thread | John Firebaugh | 2016-04-14 | 1 | -45/+3 |
| | | | | Do not create a thread for the MapContext anymore. |