Commit message (Collapse) | Author | Age | Files | Lines | |
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* | [core] Split MapMode::Still into Static and Tile | Ansis Brammanis | 2017-11-17 | 1 | -1/+1 |
| | | | | | `Tile` makes sure the symbols in the resulting tile are tileable while symbols in `Still` match rendering in `Continuous` mode. | ||||
* | [node, tests] Consolidate headless rendering logic in HeadlessFrontend | John Firebaugh | 2017-07-26 | 1 | -27/+20 |
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* | [test] allow only a single shared display to avoid egl errors | Ivo van Dongen | 2017-07-18 | 1 | -1/+1 |
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* | [core] rename backend to renderer backend | Ivo van Dongen | 2017-07-18 | 1 | -1/+1 |
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* | [core] renderer interface | Ivo van Dongen | 2017-07-18 | 1 | -17/+23 |
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* | [core] split backend from mapobserver | Ivo van Dongen | 2017-07-18 | 1 | -1/+1 |
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* | [core] Move setStyleJSON/URL to Style; add Map::setStyle | John Firebaugh | 2017-06-22 | 1 | -1/+1 |
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* | [all] Promote Style to public API | John Firebaugh | 2017-06-22 | 1 | -1/+2 |
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* | [core, node, darwin, android, qt] Make image ID part of Image | John Firebaugh | 2017-05-16 | 1 | -1/+1 |
| | | | | More like Source and Layer. | ||||
* | [all] Push querySourceFeatures back out to Map | John Firebaugh | 2017-05-02 | 1 | -7/+7 |
| | | | | Once Source and RendererSource are split, Source will no longer have access to tiles. | ||||
* | [all] Rationalize style::Image | John Firebaugh | 2017-04-24 | 1 | -5/+3 |
| | | | | | | | A style has a collection of images, just as it has collections of sources and layers. * Name things appropriately * Use std::unique_ptr | ||||
* | [core] Ensure that a BackendScope exists when doing GL calls | Konstantin Käfer | 2017-03-23 | 1 | -0/+2 |
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* | [core] query source features | Ivo van Dongen | 2017-03-09 | 1 | -0/+41 |
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* | [core] Add support for queryRenderedFeatures filter | Asheem Mamoowala | 2017-03-04 | 1 | -5/+24 |
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* | [core] private OffscreenView implementation | Konstantin Käfer | 2017-02-27 | 1 | -1/+1 |
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* | [build] move headless rendering files to platform/default | Konstantin Käfer | 2016-11-22 | 1 | -2/+2 |
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* | [build] move default ThreadPool implementation to platform/default | Konstantin Käfer | 2016-11-22 | 1 | -1/+1 |
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* | [test] Use shared headless display | Bruno de Oliveira Abinader | 2016-11-17 | 1 | -1/+1 |
| | | | | Prevents some OpenGL implementations from bailing out. | ||||
* | [core] change std::array<uint16_t, 2> to mbgl::Size | Konstantin Käfer | 2016-10-27 | 1 | -1/+1 |
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* | [core] move gl::Context to Backend and refactor View | Konstantin Käfer | 2016-10-25 | 1 | -4/+4 |
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* | [core] separate Backend from View for headless rendering | Konstantin Käfer | 2016-10-25 | 1 | -4/+4 |
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* | [core] [node] pass thread pool impl to Map constructor | Mike Morris | 2016-10-20 | 1 | -1/+3 |
| | | | | | | | Updates mbgl::Map constructor usage everywhere Adds NodeThreadPool implementation using AsyncQueue to call Nan::AsyncQueueWorker from main thread | ||||
* | [tests] Add unit tests for query features fiters | Thiago Marcos P. Santos | 2016-10-05 | 1 | -0/+62 |