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path: root/test/api/custom_layer.test.cpp
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* [core] Renderer::Impl receives FileSource via UpdateParametersupstream/renderer-ctor-no-filesourceBruno de Oliveira Abinader2019-03-131-1/+1
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* [core] Add MapOptions to define properties of MapSudarsana Babu Nagineni2019-03-081-1/+2
| | | | | | To simplify the Map constructor, introduce MapOptions interface to define the properties that can be set on a Map.
* [core] Remove map zoom setters/gettersBruno de Oliveira Abinader2019-03-041-1/+1
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* [core] Switch to the new OpenGL abstractionThiago Marcos P. Santos2019-02-121-1/+3
| | | | | | This patch will make Mapbox GL Core never use OpenGL directly. We should consider locking into OpenGL ES 2.0 to simplify the code path and remove #ifdefs.
* [core] wrap glGetString in `MBGL_CHECK_ERROR` tooKonstantin Käfer2018-05-241-1/+1
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* Use a host interface for CustomLayer instead of function pointers (#11553)Asheem Mamoowala2018-04-021-22/+16
| | | | | | Use a host interface for CustomLayer instead of function pointers Co-authored-by: Julian Rex <julian.rex@mapbox.com>
* [core] Split MapMode::Still into Static and TileAnsis Brammanis2017-11-171-1/+1
| | | | | `Tile` makes sure the symbols in the resulting tile are tileable while symbols in `Still` match rendering in `Continuous` mode.
* [node, tests] Consolidate headless rendering logic in HeadlessFrontendJohn Firebaugh2017-07-261-12/+4
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* [test] allow only a single shared display to avoid egl errorsIvo van Dongen2017-07-181-1/+1
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* [core] rename backend to renderer backendIvo van Dongen2017-07-181-1/+1
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* [core] renderer interfaceIvo van Dongen2017-07-181-2/+7
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* [core] split backend from mapobserverIvo van Dongen2017-07-181-1/+1
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* [core] Move setStyleJSON/URL to Style; add Map::setStyleJohn Firebaugh2017-06-221-1/+1
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* [all] Promote Style to public APIJohn Firebaugh2017-06-221-2/+3
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* [android] use AAssetManager instead of libzipKonstantin Käfer2017-04-241-7/+0
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* [core] Ensure that a BackendScope exists when doing GL callsKonstantin Käfer2017-03-231-0/+2
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* [core] private OffscreenView implementationKonstantin Käfer2017-02-271-1/+1
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* [build] move headless rendering files to platform/defaultKonstantin Käfer2016-11-221-2/+2
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* [build] move default ThreadPool implementation to platform/defaultKonstantin Käfer2016-11-221-1/+1
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* [test] Use shared headless displayBruno de Oliveira Abinader2016-11-171-2/+2
| | | | Prevents some OpenGL implementations from bailing out.
* [core] change std::array<uint16_t, 2> to mbgl::SizeKonstantin Käfer2016-10-271-1/+1
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* [core] move gl::Context to Backend and refactor ViewKonstantin Käfer2016-10-251-4/+4
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* [core] separate Backend from View for headless renderingKonstantin Käfer2016-10-251-4/+4
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* [core] [node] pass thread pool impl to Map constructorMike Morris2016-10-201-1/+4
| | | | | | | Updates mbgl::Map constructor usage everywhere Adds NodeThreadPool implementation using AsyncQueue to call Nan::AsyncQueueWorker from main thread
* [test] add .test.cpp suffix to test case filesKonstantin Käfer2016-09-281-0/+118