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path: root/test/api/api_misuse.test.cpp
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* [core] Remove file source from public Map ctorupstream/map-ctor-no-filesourceBruno de Oliveira Abinader2019-03-201-6/+4
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* [core] Get FileSource via UpdateParameters in Renderer::ImplBruno de Oliveira Abinader2019-03-131-1/+1
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* [core] Add MapOptions to define properties of MapSudarsana Babu Nagineni2019-03-081-1/+3
| | | | | | To simplify the Map constructor, introduce MapOptions interface to define the properties that can be set on a Map.
* [core] Split MapMode::Still into Static and TileAnsis Brammanis2017-11-171-1/+1
| | | | | `Tile` makes sure the symbols in the resulting tile are tileable while symbols in `Still` match rendering in `Continuous` mode.
* [node, tests] Consolidate headless rendering logic in HeadlessFrontendJohn Firebaugh2017-07-261-10/+3
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* [test] allow only a single shared display to avoid egl errorsIvo van Dongen2017-07-181-1/+1
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* [core] rename backend to renderer backendIvo van Dongen2017-07-181-1/+1
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* [core] renderer interfaceIvo van Dongen2017-07-181-3/+8
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* [core] split backend from mapobserverIvo van Dongen2017-07-181-1/+1
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* [core] Implement "smart setStyle"John Firebaugh2017-06-151-28/+0
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* [core] Ensure that a BackendScope exists when doing GL callsKonstantin Käfer2017-03-231-0/+3
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* [core] private OffscreenView implementationKonstantin Käfer2017-02-271-2/+2
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* [build] move headless rendering files to platform/defaultKonstantin Käfer2016-11-221-2/+2
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* [build] move default ThreadPool implementation to platform/defaultKonstantin Käfer2016-11-221-1/+1
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* [test] Use shared headless displayBruno de Oliveira Abinader2016-11-171-4/+5
| | | | Prevents some OpenGL implementations from bailing out.
* [core] change std::array<uint16_t, 2> to mbgl::SizeKonstantin Käfer2016-10-271-4/+4
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* [core] move gl::Context to Backend and refactor ViewKonstantin Käfer2016-10-251-10/+8
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* [core] separate Backend from View for headless renderingKonstantin Käfer2016-10-251-7/+9
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* [core] [node] pass thread pool impl to Map constructorMike Morris2016-10-201-2/+5
| | | | | | | Updates mbgl::Map constructor usage everywhere Adds NodeThreadPool implementation using AsyncQueue to call Nan::AsyncQueueWorker from main thread
* [test] add .test.cpp suffix to test case filesKonstantin Käfer2016-09-281-0/+67