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* float[16] => std::array<float, 16>Konstantin Käfer2014-01-293-35/+35
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* linear fadesKonstantin Käfer2014-01-294-36/+71
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* don't use aliasKonstantin Käfer2014-01-291-5/+2
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* add matteKonstantin Käfer2014-01-292-1/+43
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* let roads show up till z30Konstantin Käfer2014-01-291-8/+9
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* parse line width function and call tile destructor from main threadKonstantin Käfer2014-01-297-24/+66
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* make line drawing workKonstantin Käfer2014-01-298-70/+98
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* buggy line supportKonstantin Käfer2014-01-2811-19/+223
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* rename shader line -> plainKonstantin Käfer2014-01-286-44/+30
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* change coordinate to use null structKonstantin Käfer2014-01-283-10/+6
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* create line geometryKonstantin Käfer2014-01-286-73/+303
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* rename stroke=>line, add line painter classesKonstantin Käfer2014-01-285-28/+62
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* move vector tile parsing to separate class + iteratorsKonstantin Käfer2014-01-283-121/+191
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* add LineBuffer and change DebugFontBuffer namingKonstantin Käfer2014-01-286-60/+61
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* cascade stylesKonstantin Käfer2014-01-277-49/+198
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* draw fills according to the styleKonstantin Käfer2014-01-2710-43/+418
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* pass style into painterKonstantin Käfer2014-01-232-7/+4
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* pass through name when renderingKonstantin Käfer2014-01-232-9/+10
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* make fillbucket members privateKonstantin Käfer2014-01-232-15/+27
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* add style objectKonstantin Käfer2014-01-235-11/+33
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* do not use shared pointers for bucketsKonstantin Käfer2014-01-233-34/+27
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* move to layer systemKonstantin Käfer2014-01-236-290/+282
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* fix drawFill functionKonstantin Käfer2014-01-231-47/+69
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* enable antialiasingKonstantin Käfer2014-01-231-30/+30
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* render shapes, but only the first one is drawn?Konstantin Käfer2014-01-224-19/+150
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* fill drawingKonstantin Käfer2014-01-224-13/+232
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* move debug font to separate fileKonstantin Käfer2014-01-212-204/+204
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* move pbf parsing to use exceptionsKonstantin Käfer2014-01-211-14/+12
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* make it work on retina screensKonstantin Käfer2014-01-212-2/+4
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* define as externKonstantin Käfer2014-01-211-1/+1
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* tile => TileKonstantin Käfer2014-01-203-45/+45
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* transform => TransformKonstantin Käfer2014-01-203-50/+47
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* painter => PainterKonstantin Käfer2014-01-202-14/+14
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* rename map => MapKonstantin Käfer2014-01-201-20/+20
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* rename settings => SettingsKonstantin Käfer2014-01-202-21/+21
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* rename + move to c++Konstantin Käfer2014-01-206-23/+25
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* move shaders to cpp fileKonstantin Käfer2014-01-205-12/+15
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* remove unused codeKonstantin Käfer2014-01-171-23/+0
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* move geometry reader to header fileKonstantin Käfer2014-01-172-251/+9
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* renderer cleanupKonstantin Käfer2014-01-172-25/+23
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* add antialiased line shaderKonstantin Käfer2014-01-178-39/+101
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* animate northingKonstantin Käfer2014-01-174-7/+51
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* correct tile boundary lineKonstantin Käfer2014-01-161-3/+3
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* allow toggling debug mode with tabKonstantin Käfer2014-01-162-23/+26
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* makefile cleanup + iconKonstantin Käfer2014-01-161-11/+0
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* show tile numbersKonstantin Käfer2014-01-165-0/+311
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* sort tiles high zoom => low zoom levelKonstantin Käfer2014-01-161-0/+5
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* fix wiggle at high zoomsKonstantin Käfer2014-01-161-2/+1
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* make bundle on mac os x and persist settingsKonstantin Käfer2014-01-162-23/+61
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* add tile border (debug)Konstantin Käfer2014-01-161-0/+27
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