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* [core] Do not use polymorphic lambdaThiago Marcos P. Santos2017-08-071-34/+52
* [core] Include what you useThiago Marcos P. Santos2017-08-071-0/+1
* [core] Remove std:: namespace for some functionsThiago Marcos P. Santos2017-08-071-1/+1
* [core] fix rendering of fill outlines that have a different color than the fi...Konstantin Käfer2017-08-071-30/+22
* [core] Simplify generate-shaders.jsJohn Firebaugh2017-08-0212-24/+176
* [core] modify texture coordinate scaling (#9153)Molly Lloyd2017-07-275-17/+23
* [core][android][macos][ios] Implement property functions for line-join, text-...Lauren Budorick2017-07-2612-99/+112
* [all] Merge View into RendererBackendJohn Firebaugh2017-07-2611-25/+18
* [core] Fix issues with the std:: namespace and old compilersThiago Marcos P. Santos2017-07-267-3/+14
* [core] fix backend scope handling on render, cleanup and lowmemoryIvo van Dongen2017-07-251-4/+4
* [node] Reset Style::Impl::lastError when loading a new styleJohn Firebaugh2017-07-241-0/+2
* [core] generate masks for raster tiles to avoid painting over childrenKonstantin Käfer2017-07-2411-8/+105
* [core] add algorithm for computing masks for raster tilesKonstantin Käfer2017-07-243-0/+148
* [android] Disable program caching on Adreno 3xx, 4xx, and 5xx GPUs due to kno...John Firebaugh2017-07-211-1/+15
* [core] Work around Adreno 2xx GPU bugs (#9573)John Firebaugh2017-07-211-0/+7
* [core] Correctly track sprite loaded state through smart setStyleJohn Firebaugh2017-07-204-13/+20
* [core] Fix build; struct ⇢ classJohn Firebaugh2017-07-1911-11/+13
* [core] Refactor Painter awayJohn Firebaugh2017-07-1941-870/+811
* [core] Inline Painter::renderPassJohn Firebaugh2017-07-192-41/+42
* [core] Move extrusion rendering to RenderFillExtrusionLayerJohn Firebaugh2017-07-192-53/+42
* [core] Extract renderTileDebug; inline renderClippingMaskJohn Firebaugh2017-07-199-266/+175
* [core] Inline Painter::renderSymbolJohn Firebaugh2017-07-193-207/+195
* [core] Inline Painter::renderLine and RenderImageSource::renderJohn Firebaugh2017-07-195-116/+102
* [core] Inline Painter::renderLineJohn Firebaugh2017-07-193-102/+78
* [core] Inline Painter::renderFillExtrusionJohn Firebaugh2017-07-193-99/+77
* [core] Inline Painter::renderFillJohn Firebaugh2017-07-193-154/+134
* [core] Inline Painter::renderCircleJohn Firebaugh2017-07-193-70/+46
* [core] Inline Painter::renderBackgroundJohn Firebaugh2017-07-193-88/+74
* [core] Eliminate Bucket::renderJohn Firebaugh2017-07-1931-105/+112
* [core] No need for default ctor in {Update,Tile}ParametersBruno de Oliveira Abinader2017-07-1911-71/+11
* [core] std::vector can be bracket-initializedBruno de Oliveira Abinader2017-07-192-4/+4
* [Qt] Rename files with same nameThiago Marcos P. Santos2017-07-191-0/+0
* [core] BackendScope prevent double (de-)activationIvo van Dongen2017-07-181-8/+27
* [core] rename backend to renderer backendIvo van Dongen2017-07-187-26/+25
* [core] renderer interfaceIvo van Dongen2017-07-1815-264/+456
* [core] split backend from mapobserverIvo van Dongen2017-07-181-1/+5
* [core] mutate style on annotation mutations immediatelyIvo van Dongen2017-07-184-68/+60
* [core][ios][android][macos] Use premultiplied image directly for RasterTile a...Asheem Mamoowala2017-07-178-19/+24
* [core] Use shared pointer to manage Image source raster data and speed up cha...Asheem Mamoowala2017-07-176-41/+74
* [core] abort early when the dimension is 0Konstantin Käfer2017-07-171-1/+1
* [core] fix undefined behavior for division through 0Konstantin Käfer2017-07-173-10/+30
* [core] fix division by zero when defaultFadeDuration is 0Konstantin Käfer2017-07-131-1/+4
* [android] Force previously cached program binaries to be regeneratedJohn Firebaugh2017-07-121-0/+1
* [core] Pass correct sources to programIdentifierJohn Firebaugh2017-07-121-10/+6
* [core] No need for optional in map of VertexArraysJohn Firebaugh2017-07-123-10/+9
* [core] Add comments explaining typing of AttributeLocation and UniformLocationJohn Firebaugh2017-07-121-0/+8
* [core] Reduce memory requirements of VertexArraysJohn Firebaugh2017-07-124-12/+34
* [core] Remove segment.cppJohn Firebaugh2017-07-121-7/+0
* [core] Use a type alias for SegmentVectorJohn Firebaugh2017-07-121-4/+1
* [core] Per-segment-per-layer vertex arraysJohn Firebaugh2017-07-1213-27/+61