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* Skip fade animation for placed symbols that are currently offscreen.Chris Loer2017-11-135-41/+83
* replace MapMode::Still with Static and TileAnsis Brammanis2017-11-107-25/+19
* Respond to review comments:Chris Loer2017-11-106-46/+42
* Fix intermittent render test failures: we can't rely on `renderTile.matrix` b...Chris Loer2017-11-092-3/+5
* [core] Remove dead codeChris Loer2017-11-0910-509/+1
* [core] Use floats instead of ints for Shaping.Chris Loer2017-11-092-5/+5
* [core] Update shaders/tests from GL JS.Chris Loer2017-11-0913-155/+378
* [core] Update queryRenderedFeatures to use global CollisionIndex.Chris Loer2017-11-0917-38/+84
* [core] Switch from background to foreground placementChris Loer2017-11-0920-428/+692
* [core] Enable dynamic updates of index buffers.Chris Loer2017-11-093-5/+23
* [core] Add global CollisionIndex to replace CollisionTile.Chris Loer2017-11-092-0/+399
* [core] Add Placement class.Chris Loer2017-11-092-0/+389
* [core] Add circle geometries to GridIndex.Chris Loer2017-11-093-52/+339
* [core] Add CrossTileSymbolIndex.Chris Loer2017-11-092-0/+234
* Implement Expressions (#9439)Anand Thakker2017-11-0826-46/+2897
* Revert "[core] Expose ColorMask in gl::Context::clear()"Bruno de Oliveira Abinader2017-11-023-14/+6
* [core] Let transparency leak in GLContext::Shared modeBruno de Oliveira Abinader2017-11-011-3/+14
* [core] Expose ColorMask in gl::Context::clear()Bruno de Oliveira Abinader2017-11-013-7/+10
* [core] Move GLContextMode to its own Renderer headerBruno de Oliveira Abinader2017-11-012-1/+2
* [gcc4.9] Keep compatibility with GCC + AndroidThiago Marcos P. Santos2017-10-311-2/+2
* [core] fix crash when querying GeoJSON tilesKonstantin Käfer2017-10-261-12/+12
* [core] blacklist VAO usage on adreno 3xxIvo van Dongen2017-10-261-1/+8
* [core] Add layer before notifying observerJohn Firebaugh2017-10-251-1/+2
* [core] Make the OpenGL implementation platform specificThiago Marcos P. Santos2017-10-251-28/+2
* Replace compile-time polymorphism with runtime polymorphism in the conversion...John Firebaugh2017-10-2317-82/+1508
* [core] limit annotation tile source to z16upstream/android-v5.1.4Konstantin Käfer2017-10-191-1/+3
* [core] correctly alter sprite URLs when attaching sprite.png/sprite.json file...Konstantin Käfer2017-10-171-8/+10
* [core] don't generate clip IDs for buckets/layers that don't need to be clippedKonstantin Käfer2017-10-173-1/+9
* [core] Move SourceType to the 'style' namespaceAnand Thakker2017-10-1610-14/+14
* [core, node] Support axonometric renderingLauren Budorick2017-10-145-0/+75
* [core] Fix out-of-bounds array accessAsheem Mamoowala2017-10-121-1/+1
* [core] make forcing cache/network only more explicitKonstantin Käfer2017-10-1216-83/+77
* [core] Add `cameraForLatLngs()` method with modified bearingAsheem Mamoowala2017-10-091-11/+34
* [core] Update glyph requestors _before_ requesting from file sourceBruno de Oliveira Abinader2017-10-092-8/+5
* [core] Split GeoJSONTileData and related classes into a separate headerAsheem Mamoowala2017-09-282-94/+95
* [core] Add minzoom to GeoJSONOptionsKonstantin Käfer2017-09-281-1/+1
* [build] split out DefaultFileSource and dependents to a separate targetKonstantin Käfer2017-09-283-68/+2
* [core] Move *TileID hashing to separate implJesse Crocker2017-09-262-276/+29
* [core] fix loading of stale must-revalidate resourcesKonstantin Käfer2017-09-251-0/+3
* [core] custom layer - add contextLost callbackIvo van Dongen2017-09-224-3/+20
* [core] send signal to RenderCustomLayer when gl context has been lostIvo van Dongen2017-09-225-1/+27
* [core] allow context to be abandoned on destructionIvo van Dongen2017-09-222-1/+9
* [core] remove throttling from geometry tileIvo van Dongen2017-09-222-9/+2
* Preserve depth buffer between 3D layers + optimize render order (#9931)Lauren Budorick2017-09-2111-133/+183
* [core] make sure tiles are not treated as complete until all worker operation...Konstantin Käfer2017-09-217-37/+43
* [core] keep tiles renderable even if a subsequent error occursKonstantin Käfer2017-09-212-5/+0
* Fix platform dependent number type `unsigned long` -> `uint64_t`Asheem Mamoowala2017-09-202-3/+3
* [core] Don't redo placement for zoom changes at low pitch.Chris Loer2017-09-181-3/+3
* [core] Bypass GeoJSON tile data update if tileID zoom is above source's maxZoomBruno de Oliveira Abinader2017-09-151-5/+8
* [core] TransformState::getIntegerZoom should be uint8_tBruno de Oliveira Abinader2017-09-152-2/+2