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* [core] Fix screen coordinates when crossing the antimeridian (#2)Bruno de Oliveira Abinader2016-03-111-1/+1
* [core] Fix screen coordinates when crossing the antimeridianBruno de Oliveira Abinader2016-03-101-1/+15
* [core] Extra checks in TransformBruno de Oliveira Abinader2016-03-101-1/+5
* [core] Check for NaNs in EdgeInsetsBruno de Oliveira Abinader2016-03-102-15/+14
* [core] Added Transform::getScreenCoordinateBruno de Oliveira Abinader2016-03-102-13/+19
* [core] Remove _validPoint from Transform codeBruno de Oliveira Abinader2016-03-101-11/+3
* [core] Fixes point annotations misplaced on maximum scaleBruno de Oliveira Abinader2016-03-101-2/+2
* [core] Coordinate wrapping fixesBruno de Oliveira Abinader2016-03-104-37/+20
* [core] Add client defined network statusThiago Marcos P. Santos2016-03-081-0/+22
* [core] cancel TileID::overscaling()Konstantin Käfer2016-03-0811-17/+21
* [core] explicitly initialize a few fields to nullKonstantin Käfer2016-03-042-5/+5
* Fixes an issue where rendering without Vertex Array Objects would cause a mas...Henry Dooley2016-03-041-3/+3
* [core] Reset pitch in Map::resetPositionBruno de Oliveira Abinader2016-03-031-0/+1
* [core] Use TransformState::worldSize() whenever possibleBruno de Oliveira Abinader2016-03-032-7/+7
* [core] Simplify TransformState::moveLatLngBruno de Oliveira Abinader2016-03-031-2/+2
* [core] Replaced raw values with util::tileSizeBruno de Oliveira Abinader2016-03-035-12/+14
* [core] Fix style cascade loop when transitioningBruno de Oliveira Abinader2016-03-032-1/+2
* [core] Avoid precompute overscaling for TileIDBruno de Oliveira Abinader2016-03-0111-28/+32
* [core] Added DEGREES_MAX as constant valueBruno de Oliveira Abinader2016-03-015-13/+14
* [core] Moved TileCoordinate to tile cover scopeBruno de Oliveira Abinader2016-03-014-120/+75
* [core] Cleared TileCoordinate from PainterBruno de Oliveira Abinader2016-03-013-14/+12
* [core] Moved wrapping to LatLng scopeBruno de Oliveira Abinader2016-03-012-17/+2
* [core] Simplify Screen to Geometry coordinate conversionBruno de Oliveira Abinader2016-03-012-6/+8
* [core] Use GeometryTileFeature::defaultExtent by defaultBruno de Oliveira Abinader2016-03-015-7/+5
* [core] Replace std::array<double, N> usage in SourceInfoBruno de Oliveira Abinader2016-03-012-7/+14
* [core] PrecisionPoint is now ScreenCoordinateBruno de Oliveira Abinader2016-03-018-88/+88
* [core] Explicit instantiate vec{2,3,4}<double>Bruno de Oliveira Abinader2016-03-011-0/+11
* [core] Get rid of mbgl/util/vec4 - use vec4 from vec.hpp insteadBruno de Oliveira Abinader2016-03-015-103/+45
* [core] Coordinate is now GeometryCoordinateBruno de Oliveira Abinader2016-03-0121-63/+75
* [core] Enforce constants usageBruno de Oliveira Abinader2016-03-0110-30/+32
* [core] Fix potential precision data lossBruno de Oliveira Abinader2016-03-012-3/+3
* [core] Build fixThiago Marcos P. Santos2016-02-261-1/+1
* [core] Add timeout for clock skewThiago Marcos P. Santos2016-02-261-0/+2
* [core] abort searching children when lower bound has different wKonstantin Käfer2016-02-251-1/+1
* [core] Set initial offline tile count limit to 768John Firebaugh2016-02-241-1/+1
* [core] Limit total number of offline Mapbox tilesJohn Firebaugh2016-02-242-0/+4
* Merge branch 'release-ios-v3.1.0'Minh Nguyễn2016-02-245-2/+38
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| * [core, ios, osx] Only constrain after adding to a windowMinh Nguyễn2016-02-105-2/+38
* | [core] use a store enum instead of RTTIKonstantin Käfer2016-02-249-5/+66
* | [core] fix uninitialized member variableKonstantin Käfer2016-02-241-1/+1
* | [core] Thread GLObjectStore through to Holder objectsJohn Firebaugh2016-02-1866-321/+313
* | [core] Remove ThreadContext::getFileSource; instead thread FileSource throughJohn Firebaugh2016-02-1819-59/+58
* | [gl] Refactor texture pool cleanupBruno de Oliveira Abinader2016-02-183-25/+47
* | [gl] Added mbgl::gl::VAOHolderBruno de Oliveira Abinader2016-02-184-31/+38
* | [gl] Added mbgl::gl::Texture{,Pool}HolderBruno de Oliveira Abinader2016-02-1812-62/+98
* | [gl] Added mbgl::gl::BufferHolderBruno de Oliveira Abinader2016-02-183-20/+43
* | [gl] Added mbgl::gl::ShaderHolderBruno de Oliveira Abinader2016-02-184-42/+53
* | [gl] Added mbgl::gl::ProgramHolderBruno de Oliveira Abinader2016-02-184-30/+59
* | [gl] Moved TexturePool to gl namespaceBruno de Oliveira Abinader2016-02-1813-24/+31
* | [gl] Moved GLObjectStore to gl namespaceBruno de Oliveira Abinader2016-02-1812-26/+24