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* add ability to add random custom markers to test appKonstantin Käfer2015-07-081-40/+0
* replace Style object immediatelyKonstantin Käfer2015-07-083-10/+16
* add ability to set custom sprites on the Map objectKonstantin Käfer2015-07-085-0/+55
* key sprites in sprite atlas by name and wrap valueKonstantin Käfer2015-07-082-3/+5
* make sure that Sprite isn't marked as loaded until we actually added everythi...Konstantin Käfer2015-07-084-47/+65
* mark Image constructor as explicit to avoid accidental implicit argument conv...Konstantin Käfer2015-07-081-1/+1
* don't restrict pixelRatio in SpriteStoreKonstantin Käfer2015-07-085-21/+5
* use SpriteStore from the SpriteAtlasKonstantin Käfer2015-07-0813-225/+89
* move SpriteAtlas to the SpriteStore backendKonstantin Käfer2015-07-083-55/+62
* disallow changing an existing Sprite's sizeKonstantin Käfer2015-07-081-7/+13
* add missing headersKonstantin Käfer2015-07-081-0/+1
* add API for adding multiple sprites at onceKonstantin Käfer2015-07-082-0/+10
* add test for trying to add mismatched SpriteImageKonstantin Käfer2015-07-082-8/+21
* add a separate SpriteParser objectKonstantin Käfer2015-07-082-0/+186
* ratio => pixelRatioKonstantin Käfer2015-07-084-10/+11
* Sprite store APIKonstantin Käfer2015-07-085-0/+157
* increase simplification for line annotationsAnsis Brammanis2015-07-081-1/+1
* improve round line joins for semi-transparent linesAnsis Brammanis2015-07-082-9/+61
* Make pixelRatio constant across a Map object lifetimeKonstantin Käfer2015-07-0817-97/+68
* Moved raster zoom threshold to the .5’sMinh Nguyễn2015-07-071-2/+13
* Eliminated map overrotation on drift panMinh Nguyễn2015-07-061-1/+1
* [wrap)Minh Nguyễn2015-07-061-0/+1
* Do not force uv_loop_t as the first parameter for a threaded object ctorThiago Marcos P. Santos2015-07-066-14/+10
* Add simple static method to retrieve the current loopThiago Marcos P. Santos2015-07-067-9/+13
* Check for matching source when parsing tiles (fixes #1698)John Firebaugh2015-07-024-9/+17
* Report errors when parsing raster tilesThiago Marcos P. Santos2015-07-028-18/+26
* Use unique_ptr for Source objects (fixes #904)John Firebaugh2015-07-025-20/+20
* Fixed round-tripping between pixelForLatLng() / latLngForPixel()Minh Nguyễn2015-07-021-2/+2
* External synchronization for AnnotationManagerJohn Firebaugh2015-07-026-32/+23
* Don't inherit for code reuseJohn Firebaugh2015-07-024-51/+54
* Remove unnecessary virtual methods from TileDataJohn Firebaugh2015-07-025-26/+12
* fix line tessellation, fix #1814Ansis Brammanis2015-07-021-2/+2
* reduce collision box linewidth to 1Ansis Brammanis2015-07-021-1/+1
* fix cross-tile label collisionsAnsis Brammanis2015-07-022-4/+2
* Reapply style layer copy techniqueJohn Firebaugh2015-07-013-5/+13
* Simplify RunLoopJohn Firebaugh2015-07-014-154/+71
* Fix name shadowingJohn Firebaugh2015-07-012-4/+4
* Don't pass Worker& around so muchJohn Firebaugh2015-07-018-33/+30
* Rename workerData ⇢ tileWorkerJohn Firebaugh2015-07-013-8/+8
* Catch exceptions when parsing tile PBFsThiago Marcos P. Santos2015-07-012-3/+9
* Single-purpose Worker functionsJohn Firebaugh2015-07-017-98/+122
* Add comment about a subtletyJohn Firebaugh2015-07-011-0/+11
* Move WorkerTask functionality into RunLoop coreJohn Firebaugh2015-07-017-135/+176
* Clean up bucket creation loopJohn Firebaugh2015-07-012-73/+62
* Remove indirectionJohn Firebaugh2015-07-012-22/+4
* reset partialParse when starting a new parsing runKonstantin Käfer2015-07-011-0/+2
* Merge TileParser into TileWorkerJohn Firebaugh2015-07-014-307/+232
* Remove indirectionJohn Firebaugh2015-07-014-68/+17
* Push TileMembers members down hierarchyJohn Firebaugh2015-07-016-137/+130
* Introduce TileWorkerJohn Firebaugh2015-07-018-147/+239