| Commit message (Collapse) | Author | Age | Files | Lines |
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* [ios][macos] test remove source in use
* [android] test remove source in use
* [core] check source usage before remove
* [core] ensure layer::accept works with non-void return values on gcc
* [android] - remove upgrade runtime exceptions (#9191)
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The isClose threshold is switched from 0.000001 pixels to 1 pixel.
As a backup, it checks whether r0 and r1 are finite. It might be
possible to have just the threshold check or just the finiteness check,
but I don't see the harm in having both.
std::abs(w0 - w1) < 0.000001 is removed because it doesn't look like
it's needed. All calculations should run fine even if w0 === w1.
Finally, the point interpolation is tweaked so that at the end of the
flying (when k === 1) it ends up at the exact end point. I didn't see
any bugs related to this, but it seems like a good thing to have
explicitly.
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* [core] Throttle tiles to redo symbol placement at most once every 300ms.
Fixes issue #8435 and prepares for pitch-scaling changes in issue #8967.
* [core] Disable letter-spacing for Arabic labels (issue #9057)
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This adds a `convertJSON` template, to be used like:
Error error
optional<Foo> foo = convertJSON<Foo>(string, error);
Internally, it parses the string with RapidJSON and then calls `convert<Foo>(parsed, error)`.
While here, rationalize GeoJSON converters and fix error handling for Tileset conversion in OfflineDownload.
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This ensures that the observer is not an invalid reference if the removed Source/Layer is retained, but the Style is deallocated.
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* Don't use it to track zoom changes. Instead, Style::update can use the zoom history to check for a change in zoom from the previous frame.
* Don't use it to track active property transitions. Style already knows which layers/light have an active transition, and can re-evaluate only those that do.
This leaves layer property changes as the only use of RecalculateStyle.
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Combine Style::cascade, recalculate, relayout, and updateTiles into a single method. This allows multiple loops over sources and layers to be consolidated and prepares for additional Style-Map decoupling: rather than tracking pending updates via a set of Update flags held by the Map and passed to the Style, the Style can use its own data to determine what to update.
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Moves the following to the renderer directory and out of the style namespace:
* CascadeParameters
* PropertyEvaluationParameters
* UpdateParameters
* PropertyEvaluator
* DataDrivenPropertyEvaluator
* CrossFadedPropertyEvaluator
* PaintPropertyBinder
* PaintProperyStatistics
* PossiblyEvaluatedPropertyValue
* TransitioningLight
* EvaluatedLight
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Since the advent of the runtime styling APIs, the APIs used by AnnotationManager::updateStyle will automatically set this flag as needed.
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This should happen automatically during rendering. After removing, I can no longer replicate the original issue (#1889).
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This reverts commit f0d4411871d43012dc9e24a376ebc70ec6ca9224.
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Fix Node tests suite implementation to parse pixelRatio from style json
Premultiply images in the node binding before sending to mbgl core
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This reverses #3095. Rationale:
* We're now exposing source attributes as a public API. Making those attributes unavailable at certain times complicates that API.
* We're preparing to split RenderSource out of Source. Removing this removes a point of coupling between the two.
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Once Source and RendererSource are split, Source will no longer have access to tiles.
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When it starts, we get a log warning for every frame, which is
expensive. Now we get only one warning.
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* Simplify SymbolLayout; it never needs to care about more than one SpriteAtlas.
* Move the reference from SymbolLayer::Impl to SymbolBucket. This is a prerequisite for making layer Impls immutable.
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A style has a collection of images, just as it has collections of sources and layers.
* Name things appropriately
* Use std::unique_ptr
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An equivalent of https://github.com/mapbox/mapbox-gl-js/pull/4634.
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b5b4549 / #8613 handled the edge case for layout properties, but not paint properties. Move the check for a degenerate range to interpolationFactor in order to handle both correctly.
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This flag will get set automatically by Style::recalculate.
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GlyphRangeSet isn't keyed by FontStack, so using it to indicate that a particular range was loaded could have produced false positives.
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