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* [core] renderer interfaceIvo van Dongen2017-07-1815-264/+456
* [core] split backend from mapobserverIvo van Dongen2017-07-181-1/+5
* [core] mutate style on annotation mutations immediatelyIvo van Dongen2017-07-184-68/+60
* [core][ios][android][macos] Use premultiplied image directly for RasterTile a...Asheem Mamoowala2017-07-178-19/+24
* [core] Use shared pointer to manage Image source raster data and speed up cha...Asheem Mamoowala2017-07-176-41/+74
* [core] abort early when the dimension is 0Konstantin Käfer2017-07-171-1/+1
* [core] fix undefined behavior for division through 0Konstantin Käfer2017-07-173-10/+30
* [core] fix division by zero when defaultFadeDuration is 0Konstantin Käfer2017-07-131-1/+4
* [android] Force previously cached program binaries to be regeneratedJohn Firebaugh2017-07-121-0/+1
* [core] Pass correct sources to programIdentifierJohn Firebaugh2017-07-121-10/+6
* [core] No need for optional in map of VertexArraysJohn Firebaugh2017-07-123-10/+9
* [core] Add comments explaining typing of AttributeLocation and UniformLocationJohn Firebaugh2017-07-121-0/+8
* [core] Reduce memory requirements of VertexArraysJohn Firebaugh2017-07-124-12/+34
* [core] Remove segment.cppJohn Firebaugh2017-07-121-7/+0
* [core] Use a type alias for SegmentVectorJohn Firebaugh2017-07-121-4/+1
* [core] Per-segment-per-layer vertex arraysJohn Firebaugh2017-07-1213-27/+61
* [core] Rework attribute binding (again)John Firebaugh2017-07-1230-302/+357
* [core] Inline getActiveAttributes detailsJohn Firebaugh2017-07-121-25/+11
* [core] Include what you useJohn Firebaugh2017-07-123-1/+3
* [core] Update shaders.Chris Loer2017-07-128-7/+75
* [core] Base label "keep-upright" orientation on start and end of labelChris Loer2017-07-121-18/+76
* [core] GCC 4.9 bracket initialization issuesBruno de Oliveira Abinader2017-07-126-8/+10
* [core] GCC 4.9 is unable to deduce ctors when using bracket initBruno de Oliveira Abinader2017-07-124-10/+96
* [core] Added missing header includesBruno de Oliveira Abinader2017-07-121-0/+1
* [core] Added MBGL_CONSTEXPR to satisfy GCC 4.9Bruno de Oliveira Abinader2017-07-124-12/+16
* [core] GCC 4.9 shadow member warningsBruno de Oliveira Abinader2017-07-122-4/+4
* [core] GCC 4.9 does not fully support custom variable templatesBruno de Oliveira Abinader2017-07-122-13/+12
* [core] Use gmtime_s on WindowsThiago Marcos P. Santos2017-07-121-2/+9
* [core] Use std::to_string on WindowsThiago Marcos P. Santos2017-07-122-1/+14
* [core] Prefer std:: functions over POSIXThiago Marcos P. Santos2017-07-121-4/+2
* [core] add static asserts for more gl constantsAnsis Brammanis2017-07-114-6/+53
* [core] port pitch-label collision hackAnsis Brammanis2017-07-114-20/+50
* [core] improve legibility of labels that follow linesAnsis Brammanis2017-07-1128-716/+714
* [core] fix transformMat4Ansis Brammanis2017-07-111-4/+5
* [core] Hold on to tile yStretch value for rendering old symbolBuckets while w...Chris Loer2017-07-112-2/+10
* [core] Change OverscaledTileID to also include a "wrap" value.Chris Loer2017-07-113-26/+23
* [core] Limit symbol re-placement on changed tile distance to pitch > 25.Chris Loer2017-07-111-1/+7
* [core] Re-generate shaders.Chris Loer2017-07-113-89/+184
* [core] Use fade texture in collision debug boxes so that they agree more clos...Chris Loer2017-07-114-3/+5
* [core] Set "max_camera_distance" to 1.5 for viewport-aligned road labels.Chris Loer2017-07-113-3/+19
* [core] Enable tile clipping for collision boxes.Chris Loer2017-07-111-1/+1
* [core] Extend collision feature boxes to accommodate potential pitch-scaling.Chris Loer2017-07-111-8/+49
* [core] Pass pitch-scaling vertex attributes and uniforms to shaders.Chris Loer2017-07-119-21/+53
* [core] Improved label pitch-scaling: approximate collision box shapes based o...Chris Loer2017-07-1111-25/+82
* [build] Don't use maybe-uninitialized and misleading-indentation in Clang, si...Konstantin Käfer2017-07-112-0/+4
* [core] Isolate pthread-based tls implementationThiago Marcos P. Santos2017-07-071-34/+10
* [core] Fix conditional unitialized jump on RenderGeoJSONSourceThiago Marcos P. Santos2017-07-071-1/+1
* [core] Fix sorting order for render tilesThiago Marcos P. Santos2017-07-071-0/+3
* [core] Prefetch low resolution tilesThiago Marcos P. Santos2017-07-075-4/+45
* [core] Updated script detection for Unicode 10Minh Nguyễn2017-07-061-2/+14