Commit message (Collapse) | Author | Age | Files | Lines | |
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* | [core] add texture bindings to draw call instead of Context member fn | Konstantin Käfer | 2019-03-12 | 47 | -235/+365 |
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* | [core] add texture bindings to draw call invocations | Konstantin Käfer | 2019-03-12 | 17 | -26/+127 |
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* | [core] add place for specifying textures/samplers separately from uniforms | Konstantin Käfer | 2019-03-12 | 16 | -0/+28 |
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* | [core] use abstract Context interface where possible | Konstantin Käfer | 2019-03-12 | 31 | -48/+43 |
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* | [core] move Texture to the gfx namespace | Konstantin Käfer | 2019-03-12 | 20 | -136/+181 |
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* | [core] move Texture related enums to gfx namespace | Konstantin Käfer | 2019-03-12 | 19 | -116/+166 |
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* | [core] Add MapOptions to define properties of Map | Sudarsana Babu Nagineni | 2019-03-08 | 3 | -8/+92 |
| | | | | | | To simplify the Map constructor, introduce MapOptions interface to define the properties that can be set on a Map. | ||||
* | [core] consolidate Axonometric rendering API | Sudarsana Babu Nagineni | 2019-03-08 | 4 | -48/+17 |
| | | | | | | | Instead of having individual APIs for setting axonometric and skew options, create ProjectionMode struct that holds all the relevant options for Axonometric rendering and introduce setter/getter on the Map for those options. | ||||
* | Update mapbox-gl-js submodule to v0.53.0 | Mikhail Pozdnyakov | 2019-03-06 | 23 | -860/+873 |
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* | [core] introduce gfx::Context and move Buffer creation/update methods to it | Konstantin Käfer | 2019-03-06 | 5 | -50/+83 |
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* | [core] move BufferUsage enum to gfx namespace | Konstantin Käfer | 2019-03-06 | 6 | -26/+42 |
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* | [core] rename gl/*_buffer.hpp to gl/*_buffer_resource.hpp | Konstantin Käfer | 2019-03-06 | 6 | -6/+6 |
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* | [core] move VertexBuffer<> to gfx namespace | Konstantin Käfer | 2019-03-06 | 23 | -68/+100 |
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* | [core] move IndexBuffer to gfx namespace | Konstantin Käfer | 2019-03-06 | 21 | -49/+85 |
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* | [core] unify *Buffer/Vector naming | Konstantin Käfer | 2019-03-06 | 17 | -52/+52 |
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* | [core] make vertex descriptors constexpr | Konstantin Käfer | 2019-03-06 | 9 | -152/+310 |
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* | [core] remove unused template parameter from gl::IndexBuffer | Konstantin Käfer | 2019-03-06 | 16 | -24/+23 |
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* | [core] move VertexVector/IndexVector to gfx namespace | Konstantin Käfer | 2019-03-06 | 20 | -107/+158 |
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* | update shaders | Molly Lloyd | 2019-03-05 | 11 | -448/+456 |
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* | remove unused dem memory | Molly Lloyd | 2019-03-05 | 3 | -25/+18 |
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* | [core] Organize Map::{move,pitch,scale,rotate}By | Bruno de Oliveira Abinader | 2019-03-04 | 1 | -17/+9 |
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* | [core] Remove map coordinate setters/getters | Bruno de Oliveira Abinader | 2019-03-04 | 1 | -19/+1 |
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* | [core] Transform{State}: s/angle/bearing/ | Bruno de Oliveira Abinader | 2019-03-04 | 17 | -56/+53 |
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* | [core] Remove map bearing setters/getters | Bruno de Oliveira Abinader | 2019-03-04 | 1 | -20/+0 |
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* | [core] Remove map pitch setters/getters | Bruno de Oliveira Abinader | 2019-03-04 | 1 | -18/+4 |
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* | [core] Remove map zoom setters/getters | Bruno de Oliveira Abinader | 2019-03-04 | 1 | -34/+5 |
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* | [core] Added Map::pitchBy() | Bruno de Oliveira Abinader | 2019-03-04 | 1 | -0/+6 |
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* | [core] Added Map::scaleBy() | Bruno de Oliveira Abinader | 2019-03-04 | 1 | -0/+5 |
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* | [core] move CullFaceMode to gfx namespace | Konstantin Käfer | 2019-03-01 | 27 | -110/+126 |
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* | [core] move StencilMode to gfx namespace | Konstantin Käfer | 2019-03-01 | 26 | -147/+192 |
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* | [core] move DepthMode to gfx namespace | Konstantin Käfer | 2019-03-01 | 30 | -123/+140 |
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* | [core] move GL enum conversions to separate file | Konstantin Käfer | 2019-03-01 | 9 | -133/+173 |
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* | [core] move ColorMode to gfx namespace | Konstantin Käfer | 2019-03-01 | 17 | -115/+135 |
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* | [core] move draw mode and primitives to gfx namespace | Konstantin Käfer | 2019-03-01 | 49 | -126/+141 |
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* | [core] include what you use | Konstantin Käfer | 2019-03-01 | 8 | -9/+9 |
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* | [core] extract attribute structs and gl::Vertex to separate namespace | Konstantin Käfer | 2019-03-01 | 50 | -457/+391 |
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* | [core] rename gl::AttributeType to gl::Attribute to free up the name | Konstantin Käfer | 2019-03-01 | 4 | -29/+29 |
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* | [core] disallow subtyping of gl::Attributes<> and use type aliases instead | Konstantin Käfer | 2019-03-01 | 10 | -82/+79 |
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* | [core] extract uniform type lists from gl namespace | Konstantin Käfer | 2019-03-01 | 28 | -150/+179 |
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* | [core] remove Tag from gl::Uniform | Konstantin Käfer | 2019-03-01 | 2 | -11/+11 |
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* | [core] Move Map::Impl to its own def/impl files | Bruno de Oliveira Abinader | 2019-02-27 | 4 | -213/+248 |
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* | [core] Use unwrapped longitude for bounds check | Bruno de Oliveira Abinader | 2019-02-26 | 3 | -44/+62 |
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* | [core] Ensure 'isPanning' is true when panning a full round | Bruno de Oliveira Abinader | 2019-02-26 | 1 | -1/+1 |
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* | [core] remove DrawMode from VertexVector/Buffer | Konstantin Käfer | 2019-02-25 | 4 | -20/+11 |
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* | [core] Layer manager is responsible for buckets and layouts creation | Mikhail Pozdnyakov | 2019-02-25 | 32 | -139/+94 |
| | | | | This is a step to stop using of render layers in tile worker thread. | ||||
* | [build] Use the correct define on Windows | Thiago Marcos P. Santos | 2019-02-19 | 2 | -2/+2 |
| | | | | https://blog.kowalczyk.info/article/j/guide-to-predefined-macros-in-c-compilers-gcc-clang-msvc-etc..html | ||||
* | [core] Switch to the new OpenGL abstraction | Thiago Marcos P. Santos | 2019-02-12 | 19 | -125/+34 |
| | | | | | | This patch will make Mapbox GL Core never use OpenGL directly. We should consider locking into OpenGL ES 2.0 to simplify the code path and remove #ifdefs. | ||||
* | [core] Abstract the OpenGL implementation | Thiago Marcos P. Santos | 2019-02-12 | 2 | -0/+192 |
| | | | | | | | | | | | The platform will be responsible to load the OpenGL implementation and give the function pointers to Mapbox GL Core. The platform might load OpenGL by linking against some OpenGL implementation, load it dynamically, etc. It doesn't matter as long as it is a valid implementation. Also adds the `::platform` namespace where all the missing symbols and interfaces expected to be implemented by the platforms will live. | ||||
* | [core] Reduce presence of the 'useIntegerZoom' option | Mikhail Pozdnyakov | 2019-02-04 | 5 | -36/+23 |
| | | | | | | | | The `useIntegerZoom` presence is now limited: it is removed from `PossiblyEvaluatedPropertyValue` class specializations (was never used there!) and from the `PropertyEvaluationParameters` class, so we do not have to copy `PropertyEvaluationParameters` instance at `RenderLineLayer::evaluate`. | ||||
* | [core] Remove paintProperties() method from some render layers | Mikhail Pozdnyakov | 2019-01-31 | 8 | -54/+5 |
| | | | | | | | PatternLayout can directly access layer's `evaluated` field. Besides, obviates accessing of moved `evaluatedProps` inside PatternLayout constructor. |