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* rephrase line uniform calculations to match jsAnsis Brammanis2015-01-081-4/+16
* fix fill pattern spacingAnsis Brammanis2015-01-081-3/+3
* Merge branch 'master' into shader-performanceJohn Firebaugh2015-01-078-331/+69
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| * Rename View functions to match conventions. Also tidy up view classes and rem...Leith Bade2014-12-232-15/+15
| * Use iostream for saving GL program binary. Also check for GL_NUM_PROGRAM_BINA...Leith Bade2014-12-201-42/+29
| * Merge pull request #718 from mapbox/cli-renderJohn Firebaugh2014-12-181-11/+18
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| | * fix error in non-debug buildsKonstantin Käfer2014-12-151-2/+2
| | * set rendering mode so that we can skip intermediate renders for static imagesKonstantin Käfer2014-12-121-13/+16
| | * fix crashes when running in non-continuous modeKonstantin Käfer2014-12-111-0/+2
| | * add cli tool for rendering a map to an imageKonstantin Käfer2014-12-111-0/+2
| * | change file:// to asset:// to indicate that they aren't arbitrary filesKonstantin Käfer2014-12-171-3/+3
| * | Make file request overridable by platform implementationsKonstantin Käfer2014-12-174-260/+0
| * | fix CachingHTTPFileSource::clearLoopMike Morris2014-12-151-0/+4
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* | provide explicit constructor to appease GCCKonstantin Käfer2014-12-121-0/+4
* | warp in MBGL_CHECK_ERROR() callKonstantin Käfer2014-12-121-1/+1
* | fix rendering errorsKonstantin Käfer2014-12-125-30/+32
* | [performance] remove glFlush()Konstantin Käfer2014-12-121-2/+0
* | add debug line for showing the sprite atlasKonstantin Käfer2014-12-121-0/+2
* | use 4-byte aligned vertex attributes for performance reasonKonstantin Käfer2014-12-1215-147/+97
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* only report STACK_OVERFLOW/STACK_UNDERFLOW when the GL implementation has themKonstantin Käfer2014-12-101-4/+7
* update error reporting functionKonstantin Käfer2014-12-1035-338/+337
* Fix unused paramLeith Bade2014-12-101-1/+1
* Reduce GL log spewLeith Bade2014-12-102-4/+5
* Use CHECK_ERROR on every GL callLeith Bade2014-12-1034-326/+328
* don't include the source file in every libraryKonstantin Käfer2014-12-091-0/+14
* report version number in user agent stringKonstantin Käfer2014-12-081-1/+0
* add user agent headerKonstantin Käfer2014-12-082-31/+1
* Remove Map::cleanup and Painter::cleanupJohn Firebaugh2014-12-063-19/+0
* Fix rebaseLeith Bade2014-12-061-0/+4
* Load program binary extension on LinuxLeith Bade2014-12-062-46/+129
* Move setAccessToken to CachingHTTPFileSourceJohn Firebaugh2014-12-043-32/+29
* Change Map::stop to use std::function<void()>John Firebaugh2014-12-041-3/+3
* Create GlyphStore up frontJohn Firebaugh2014-12-041-3/+1
* get/setBase may be called from main threadJohn Firebaugh2014-12-041-2/+0
* Add CachingHTTPFileSource::clearLoop()John Firebaugh2014-12-042-19/+23
* Move setReachability to CachingHTTPFileSourceJohn Firebaugh2014-12-042-18/+10
* fix buildKonstantin Käfer2014-12-041-15/+0
* make most headers privateKonstantin Käfer2014-12-04246-26/+9411
* remove use of std::to_string in favor of boost::lexical_castKonstantin Käfer2014-12-048-23/+26
* [performance] remove use of snprintf in hot path; it's pretty slow on iOSKonstantin Käfer2014-12-042-3/+3
* Prefer stdlib to libuv (fixes #688)John Firebaugh2014-12-038-49/+49
* break out FileSource as an abstract classMike Morris2014-12-032-125/+16
* add array overloads to make_unique and move it to mbgl::util from stdKonstantin Käfer2014-12-0313-36/+40
* Remove unnecessary castJohn Firebaugh2014-12-021-1/+1
* Texturepool ⇢ TexturePool (fixes #655)John Firebaugh2014-12-028-29/+29
* Adhere to naming conventionsJohn Firebaugh2014-12-021-46/+46
* More complete uv::threadJohn Firebaugh2014-12-021-10/+11
* Fix iOS compileLeith Bade2014-12-024-0/+8
* Add debug markers and labelsLeith Bade2014-12-021-11/+18
* Stop mipmap allocation for texturesLeith Bade2014-12-024-1/+4