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* Join worker tasks before destroying TileDataJohn Firebaugh2015-05-0411-40/+111
* Build with gcc 4.9John Firebaugh2015-05-041-2/+2
* lower thread priority of worker threadsKonstantin Käfer2015-05-044-5/+16
* check for errorsKonstantin Käfer2015-05-041-4/+4
* fix needsUpload()Konstantin Käfer2015-05-041-1/+1
* don't reallocate the Glyph atlas too oftenKonstantin Käfer2015-05-041-12/+35
* only update GL state when it actually changedKonstantin Käfer2015-05-0410-72/+228
* add gl::groups back for easier debugging in XcodeKonstantin Käfer2015-05-041-64/+92
* rename prepare => upload and determine passes per layer instead of per bucketKonstantin Käfer2015-05-0414-36/+91
* make sure we always to a full upload after sprite atlas resizesKonstantin Käfer2015-05-042-3/+5
* upload all GL objects before rendering a frameKonstantin Käfer2015-05-0413-21/+111
* add prepare() functionKonstantin Käfer2015-05-0412-20/+60
* remove hasData() from Bucket interfaceKonstantin Käfer2015-05-0411-22/+6
* add upload API to gl objectsKonstantin Käfer2015-05-046-45/+26
* create the tile list staticallyKonstantin Käfer2015-05-043-2/+18
* build render order array once instead of recursing through lots of different ...Konstantin Käfer2015-05-0411-106/+105
* fix more 'result is not floating point' coverity warningsDane Springmeyer2015-05-031-4/+4
* fix integer division to work in doubles in transform.cppDane Springmeyer2015-05-031-7/+7
* RunLoop must outlive ObjectJohn Firebaugh2015-05-021-3/+3
* Merge branch 'uv_leak'John Firebaugh2015-05-013-24/+18
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| * Eliminate uv::async leak (fixes #1393)John Firebaugh2015-05-013-24/+18
* | More bandaids to avoid #1309John Firebaugh2015-05-014-14/+14
* | Reset previous style before creating new oneJohn Firebaugh2015-05-011-0/+2
* | fix compile with clang-3.6Dane Springmeyer2015-05-013-6/+5
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* Replace unsafe use of future with packaged_taskJohn Firebaugh2015-05-011-8/+8
* Fix intended identity comparisonsJohn Firebaugh2015-05-011-2/+2
* Fix uninitialized variableJohn Firebaugh2015-05-011-2/+2
* fix pixelForLatLng during animated zoomAnsis Brammanis2015-04-301-4/+6
* Copy resourceJohn Firebaugh2015-04-301-2/+2
* uv::handle base classJohn Firebaugh2015-04-301-54/+36
* Introduce and use uv::timerJohn Firebaugh2015-04-301-0/+54
* Merge pull request #1065 from mapbox/1065-separate-ui-from-map-threadJohn Firebaugh2015-04-3055-1229/+1203
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| * Deactivate after cleanupJohn Firebaugh2015-04-301-1/+2
| * Restructure *Request and ContextJohn Firebaugh2015-04-2810-192/+87
| * Avoid binding a shared_ptr<TileData> in the work callbackJohn Firebaugh2015-04-281-4/+7
| * Convert Style to unique_ptr and pass by referenceJohn Firebaugh2015-04-2810-39/+19
| * Move Worker to StyleJohn Firebaugh2015-04-287-14/+13
| * Rewrite Worker in terms of Thread<>John Firebaugh2015-04-285-79/+37
| * MapContext::updated doesn't need to be atomicJohn Firebaugh2015-04-282-9/+9
| * Move Environment to MapContextJohn Firebaugh2015-04-283-33/+9
| * Inline getWorker()John Firebaugh2015-04-282-7/+1
| * Remove unused includesJohn Firebaugh2015-04-281-23/+0
| * Move still image callback to MapContextJohn Firebaugh2015-04-284-29/+24
| * Move style info to MapContextJohn Firebaugh2015-04-284-71/+42
| * Combine update and triggerUpdateJohn Firebaugh2015-04-281-30/+24
| * Resize view from map threadJohn Firebaugh2015-04-284-1/+12
| * Remove Map::start/stopJohn Firebaugh2015-04-284-78/+11
| * Encapsulate access to Thread's uv_loop_tJohn Firebaugh2015-04-283-13/+13
| * Fully cancel the sprite requestsJohn Firebaugh2015-04-282-4/+6
| * Remove redundant Style instantiationJohn Firebaugh2015-04-281-2/+0